GameSpot GamePlay Podcast Episode 58: Naked Cartwheels
Kevin and crew take a look back at the games of 2013 - The best, the most disappointing and the trends that emerged. Now with 100% more LIVE and 100% more VIDEO!
by Dan Mihoerck and by Benito Gonzalez on
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Taking a cue from our favorite British panel shows on TV and radio, we bring you GameSpot GamePlay. Each week, we recap recent news and test our panelists' wits and knowledge, probing their minds to find out just what makes them tick.
Host: Kevin VanOrd
@Kevin-V would it be possible to include a small video of the game you're currently talking about, just like a short preview in a small window in the lower left just to see what the game looks like etc? :)
Your faces are very pretty but when you start to talk about a game and say you love it I always have to pause and search for it on youtube or GS to get an idea what you're talking about.
Thanks for an awesome show!
Is episode 60 in limbo somewhere...? I know it was recorded but I have no idea where it's filed away to... hasn't yet appeared on soundcloud or any of those other places you guys upload it to.
Okami *is* the best Zelda game. You're in good company with Keza MacDonald on that one, Kevin.
Aw, I miss the old intro/outro music for the podcast. :-(Really glad this show is back. I used to look forward to listening every week and was really bummed when it seemed like the show had bitten the big one. It took me until now to realize that it's back, because I had basically abandoned the site after the redesign gutted the tracked games system. But if this podcast is back, I'll be making more frequent visits.
Kevin, you seem so much more exasperated on video than you ever did when it was audio-only. "Three-minute warning on this topic!"... "We are *trolling* the watchers at this stage... I'm putting a gag order on Tom talking about Bioshock." Or maybe the crew just acts in a more exasperating way when a camera is put in front of them? ;-)
I think you guys missed the boat by not even *nominating* Dragon's Crown for anything. It's the best multiplayer 2D beat 'em up ever (strange to say, but where's the competition? Castle Crashers?), and has received fantastic post-release patch support, making an already great game even better. How was it not nominated in the Vita category? I think Gamespot staff in general must have gotten too caught up in the scantily-clothed women issue and missed what a great game it is.
Same thing with Monster Hunter 3 Ultimate (although this is an even better game, and an even bigger miss as far as nominations go). How was this not nominated on 3DS *or* Wii U? It's my favorite game on either system, and there's a reason that Monster Hunter 4 is doing so well in Japan. I can't really fathom why the series hasn't gotten more attention.
Tom, I'm surprised, you like Bayonetta but don't like Devil May Cry. There's really very little difference between them, and I didn't really hear you give any reasons why the former is better than the latter. I've played all the the Bayonetta and DMC games, and DMC3 is still my favorite. I did like the reboot, except for the fact that a) the bosses sucked, b) I didn't like the new system of having to attack certain enemies with either "devil" or "angel" weapons, as it felt like it was limiting the free-form combat flow rather than adding interest, and c) Vergil was a great playable DLC character combat-wise, but they gave him no boss fights, no cool in-game cutscenes, and no Bloody Palace support. Lame. Incidentally, Greg Kasavin's review of DMC3 is still one of my faves.
OMG YAY you guys are back! I was soo scared this show was going to go the way of the HotSpot :(. This is by far my favorite gaming podcast with my favorite people. Thank you for making this show come back! I am now looking forward to 2014 much more :) I wish you luck in getting these posted to the front of the site its by far some of the best content that Gamespot produces.
I had to do a Google seacrh to find this page. Nothing on the front page. No links under the shows or videos submenu either. Nothing.
Awesome show as alwasy, and thanks for bringing it back, but Kev, you might want to announce it some more? ;) I wouldn't have know if it wasn't for my podcast program alerting me.
Thank you, Peace!
While the reference to Christian trinity in Comstock-Elizabeth-Songbird appears conclusive, it can be a parody at best: a pity that @Kevin-V does see his own religious initiation retrospectively as ironic as it is being shown in BioShock: Infinite...
Tom "I don't need a mic!" McShea.
Glad to see this back, haven't really heard from you guys in awhile. "Professional" content isn't really the same as sitting in a room and talking.
This video isn't on the front page, it isn't even under the list of shows. Can't find the Philippines marathon anywhere either. I hate seeing the good content continually getting buried on GS.
I must be playing games the wrong way. Cause no game has ever affected me in any personal way, I only play them for fun and that's it.
I'm so glad this is back. I'll have to get used to the video format, but I like that it is live. It lets us participate in the twitch chat.
I love this podcast and I'm so glad it's back ! The best Christmas present from gamespot one could possibly ask for ! Also I notice more comments than usual...It looks like the podcast is getting more exposure in a video format which I was always suggesting but Kevin ignored my suggestions lol.
I'm surprised for disappointing games, there wasn't Star Trek mentioned, I'd say that goes along with Aliens: Colonial Marines, but then again, these games were so bad, it made it hard to even remember Aliens came out.
So the Hotspot was a video podcast when they decided to cancel it almost 2 years ago? Magrino knew what he was doing.
Finally!!! Kevin and the crew are back on Gamespot Gameplay!!! I can now stop asking you Kevin when the show will come back!!!
there's episode 60, but I think this episode is much better!
This episode is a killer episode, the synergy between chris, danny, tom, shaun and kevin is perfect in my opinion :)
@VintAge68 It's a really odd and powerful theme for me. The intensity of my own religious fervor when young, replaced later by questioning, fear, and uncertainty. Playing Infinite was in many ways like revisiting my own history with Christianity. Seeing my own faith mirrored, and then directed away. I saw my young self in the citizens of Columbia, and the metaphors in Songbird and Comstock. But of course, over time in real life, I also saw religion used as a weapon, and as a tool to control others, just as we see the same in Columbia. I feel like a lot of people focus on issues of race and nationalism in BioShock Infinite, but I believe it's not a game about those things, but rather about religion, and Christianity in particular.
Sometimes I wonder--had I followed my faith even more deeply, would I have found a new, better Kevin, or would I have lost myself and become something darker? This is why the game worked so well for me: it echoed themes of my own life so closely.
@LonginiThanks for bringing this up. Hopefully we can find a home for all of this content moving forward.
@ahpuck That is one way to play games. There are several ways. And they're all just as right as they are wrong.
@The_Gaming_BabyI noticed! I'm sure Chris did, too.
@NTM23 Aliens Colonial Marines steam keys on Amazon for $2, I got it just to see how bad it really is.
@AggrandizedUser We talked about games that actually came out.
@dr_jashugan Why? That was so long ago.
@AggrandizedUser Being able to see facial expressions and body language is nice. One thing I like about this series is that you get to see disagreements and conflict amongst the staff, and at times it can get pretty heated.
It lets us see that these are real people, like a group of friends/coworkers that we know from our own lives, and as we know there can often be major conflicts, especially between friends or maybe even moreso coworkers as we spend so much time around them.
It's a nice change because in general elsewhere on the site, the staff seems to operate a lot more like a corporate or government environment where they are careful not to publically disagree with each other. Sometimes you see dissenting views expressed here that you have also seen from user comments, but in that setting you will rarely (perhaps never) see staff replying in agreement with that user when it goes against the other staff person who created the piece being commented on.
@Kevin-V Thank you for your open reply: but aged seventeen when baptized you haven't been forced to convert to Christianism as presented in Bioshock Infinite (which is a recurrent theme in some non-Christian circles), right?
Myself no US citizen I didn't feel well about Bioshock's blatant disdain of fundamental American values--which for me include religion--, neither did I like its trendy nihilistic undertone combined with some pseudo-philosophical revelations, however, denouncing Christian bigotry is as such nothing new. And didn't Booker accept baptism out of opportunism, while giving a damn about its actual message?
I recall your original interview with Ken Levine and also that one of the game's developers left for motives of religious offense, and at least at the begin of Bioshock I felt likewise (later on I got distracted through other gameplay elements ;).
In any case, thank you for sharing your personal experiences here which too explain why you liked this game this much.
@hystavito I agree. And to add to that, I know this video doesn't directly prove anything, but I get the feeling that when you look at this it explains why reviews and their scores can so drastically deviate from someone's personal impression or other reviews. It explains why people use the subjectivity argument. But it also shows that a review being a subjective matter doesn't free it from criticism.
Yet, this criticism taking the form of questioning credibility and professionalism is often questionable in my opinion. This video shows how people have vastly different approaches when it comes to playing a game and this approach will colour their appreciation, even if they're being completely objective (which means only observing and describing, not judging; and that never happens when reviewing). And this is why BF4 got an 8, BAO got a 6, GTA V got a 9, TLOU got an 8, Infinite got a 9, etc.
Things were missed, things were focused on, things were ignored. It made one reviewer for example dislike rehashed elements (and interpret them as such) and it made another appreciate rehashed elements (and interpret them as such). And it'll make someone else not see any rehashed elements at all. And all these people are sincere and they are all convinced of their own experience. None of these people are more or less credible or professional and none of these people are freed from criticism.
Reviewers can and will only and always speak for themselves, because they cannot judge someone else's approach and context. They will only help with your choice to play a game if you put some effort into assessing your approach and their approach, your preferences and their preferences (that's how reviews you completely disagree with can actually be very helpful). Because the assumption that there is some universal objective approach to judging a videogame is a naive illusion in my opinion. Never trust a single review. And I mean that in a positive way.
I really hope those multiple reviews for one game become more frequent in the future, because they (like this video) can illustrate how judging and experiencing entertainment products are a personal matter, on any level. The reviews on Bioshock Infinite showed that. Both were agreed upon by many. Yet both sides of commenters also questioned the credibility of the 'opposing' reviewer and seemed to ignore the significant amount of people who agreed...
Too much words, I know.
@hystavito I understand that. I personally do think that these potential agendas and messages are less intentional/conscious or harmful than some people make them out to be, but that doesn't mean they might not be there or that they can't be criticised.
I mean, it seems obvious that Carolyn Petit for example has a tendency to focus on some gender issues, but I just don't think it's that big of a deal and I also don't think that makes her unprofessional. All the fuss about deducting one point because of possible misogyny in GTA V was a huge overreaction in my mind. I understand why people might find it questionable, but it didn't gravely influence the review or the score. It was a very small part of it. She didn't appear to be on a mission and she didn't say not to play the game because of misogyny (quite the contrary).
Anyway, I'll stop. It's old news and I get your point. It's good to be critical. :-) And these videos are indeed a nice change.
@loafofgame@hystavitoI don't get mad over review numbers, but I do sometimes suspect them of having, I guess easiest way to describe it is a hidden agenda, be it personal or as part of a group, that has little to do with the actual game. I don't mean bribes though :).
Sometimes I feel the score has less to do with what the game has done right/wrong and more to do with sending a message, perhaps about what they feel is wrong with the industry, wrong with gamers, a specific game/genre/theme/issue they feel needs or "deserves" attention, social/political motives, etc. This could take the form of a review score but also just general coverage as well.
I've commented like this several times, so I won't go into examples and lots of details, I just get that feeling sometimes, it's not often.