GameSpot GamePlay Podcast Episode #71
Tom McShea takes the wheel in this week's podcast, talking about A Kinect-less Xbox One, FarCry 4, Super Time Force and the state of gaming events.
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Episode 75 on the soundcloud again
Yes, I have been waiting patiently for the next episode for some time now. : )
Just... hangin out ... Waiting.
The Kinect thing is not even used for simple things like faceadaption in games, or even texturing stuff ingame.
if not even this is accomplished, how the fuck do they expect an interactive idea to be made.
Microsoft has to make it more flexoble for all kind of shit in games.
The skateboard idea is not really a fascinating thing but giving an ingame item an own look with kinect should be a common feature by now.
Imagine you could make a photo of your hot girl (desktop screen XD) and put it on a car in GTA 5. this kind of stuff is going to sell kinects.
I hope no one plays the Gamespot Gameplay drinking game, because the amount of "...problematic" in this episode would kill them.
XBox One watching you watching TV, NSA style, would have been the greatest
advertisement goldmine of the millennium. Think 100s of billions USD. Tracking and measuring you and your family in the living room - collecting data on how and when you watch TV, etc, etc... - big advertisement companies and consumer focused companies would kill for that kind of fresh data from the relevant demographic. Making you pay for that peripheral was the pinnacle of Microsoft Corporate cynicism. It never was about 'games'.
Hey Tom. Why haven't you spoken about Dark Souls 2? Am I to assume you think it's crap like many other Souls veterans?
GameSpot GamePlay Podcast Episode #71: "Cloudy with a 60% Chance of Murder"
Kevin is away this week,
giving Tom a Rare turn at the helm, where he dazzles with a Perfectly Dark purple
stripe on his shirt. Carolyn expresses her concern that Far Cry 4, like its
predecessor, might be a little heavy on white savior/noble savage type subject
matter, and that such things are not only cliché, but potentially problematic
and insensitively treated. Benito is crestfallen over Titanfall. (<-- Bathos.) Mary lets
slip the tears of Gears of War. It’s revealed that Tom has never killed anyone.
It’s revealed that Mary sometimes wants to. With her mitts. Benito is a PC
I would go back in time and save the life of Game Boy creator Gunpei Yokoi, who was killed in a traffic accident in 1997 at the age of 56. He was a brilliant man, and I have to wonder what he could have created as technology advanced.
Until seeing her on here, the only thing I can remember Mary from is the games forecast thing on The Lobby, which I did not like. Or in that sportsfriends thing where she made loud girl screams that were painful.
She needs to be on this show more often though, she had quality input. Well played Mary.
Kevin I've made a post about this on the forums...
Price decrease for the US, increase for the UK.
I've found the Titanfall Bundle of the Xbox One to be anywhere from £340-380 before the announcement and since the announcement retailers have put the price up to £410-20. The Kinectless bundle is £350 and comes without a game, if you want a game bundled in then it comes again at the same price as the PS4, £380-390.......
So this announcement for the UK has meant not only has the platform become potentially less exciting, but also you're now getting less for more.
Carol is absolutely correct to suspect Far Cry. You know what the last 3 Far Cry games were about? Yeah, exactly what Carol is concerned about.
Nothing is not political.
By the way, someone should update this show's twitter feed and itunes podcast, two places I look first to see whether theres a new episode.
Just to say, thanks to Tom and Kevin and guests for putting on a show :) It's always sad when you guys are too busy
Great show, guys. Agree with @loafofgame on all points. Mary was a refreshing addition to the cast this week.
@Kevin-V, I volunteer to produce the audio version of the show. I miss the old intro/outro track. This straight to audio port just doesn't sound proper. And if I can't do that, at least tell me what the song is called. I was watching some BBC doc the other day and it came on and I was all like, I know this song, BBC, what is this song, already!!
Anyway, thanks and keep it up.
Far Cry 4 revealed and all you guys want to talk about is how racist Far Cry is? How about that character?? He looks like an evil metrosexual. That is pretty wildly different from the usual archetype of an evil villain in video games. Seems like a bold move to me and I'm kind of shocked that Caro didn't care to even mention it. He might event be a flamboyant gey man or transgendered, which would be very different from what you ever see on the box art of a AAA first person shooter.
Mary offered some interesting contrasting viewpoints throughout the stream. It'd be nice to see a more varied bunch of people on the podcast every week. Not that I don't like the regular guests, but for the sake of variety... But maybe I whine too much. I mean, different people do show up from time to time.
I just think this podcast also has the potential to show how the Gamespot staff does its job. For the sake of transparency and identity I'd be interested in how Gamespot works, without distracting from the podcast's focus on discussing recent news. For example, when Synthia was on, some of her statements were based on trends in the user comments (because that's part of her job). She offered a viewpoint you don't get from Tom, Kevin or Caro, for example.
So, now Microsoft's challenge is, how do they sell a system thats' hardware is inferior to the PS4 for the same price as a PS4?
Around two hours ago, Respawn put up an explanation for the removal of the game modes for Titanfall on the PC platform.
The reason can be summarized to just cost-effectiveness.
Personally, while I understand the practicality behind this decision, this only reinforced my impression that Titanfall is yet one more of the breed of video game products which are concerned about cost-effectiveness instead of adding value to the customer.
I hope that Respawn can revisit these game modes for the PC platform to make them more popular to more players, but for now, I have the impression that Respawn took the easy way of cutting out an "unproductive" part of its product.
I think Epic was trying to do that with Gears, and not just make it "Yo dude bro!" type of thing, but with an actual story, so... I feel like she (don't know her name) was just trying to act like everyone else felt like Gears was that dude bro type of shooter and she'd look like a fool for falling for such a thing, and it can work as one, but I too feel it's a bit deeper than that. I mean, you care for the characters. If you read the books even, you care for them even more; especially what Dom has gone through before, since they really talk a lot about that, and then leading up to his own end, it's really depressing.
I would say here that Ubisoft is looking for the next kind of easy-to-hate villain. If this next one can generate enough discomfort to get some people to start talking about him/her/it, then this one has already achieved its purpose: standing out among the usual clichéd stereotypes of villains.
I suspect that Far Cry 3 gave an idea to Ubisoft's game designers and marketing people: make out-of-the-ordinary villains.
The irony is that the player would do away with them just like any other easy-to-hate villain anyway: they end up facing the usual retribution of dead-by-violent-means.
I doubt that Far Cry 4's next big-bads would face any other kind of resolution.
Hm... The issues Caro brought up when starting to talk about Far Cry 3 didn't come to my mind at all, so weren't that much of an issue. My problem were the characters themselves, not really the subject matter. I also think anything Far Cry 3 had tried to say, was messed up in the end, making it jarring, as if it was going for one thing, and then nope, wasn't anything. So, the idea of Far Cry 3 trying to say something about race or what have you, I don't think I'd take it that far. I mean, I wouldn't say people shouldn't be concerned about it in games in general, but I don't feel like Far Cry 3 in particular went that far.
@saturatedbutter where did 72 73 74 go lol
@push88 Yep, wish they would let Tom host a little more often if Kevin can't do it.
@skootbootz yea, its on soundcloud.com...seems like they are doing audio only, but not uploading it on this site. Not sure why.
@homelessgamer If you go to their soundcloud account, they amde episode 72 and 73 as audio only.
@liquidbutter Make that 2...
@robfield Far Cry 3 was such a mess. The island's entire brown population needed a white American to rescue them from an oppressive South African white man, while screwing their most beautiful, powerful woman along the way. And the most fleshed out brown character was a pathetic little side kick.
And let's not mention the random grunts who said hi to you in Maori.
Yet I would say that the games could have been better if the writing for the books and graphic novels had been incorporated into the games instead of being contained within separate media - namely books and graphics novels with their own price tags.
The Gears of War franchise deserves impressions like Mary Kish's, in my opinion, if it would exclude its story-telling sophistication from the games just to sell this as standalone products.
@Gelugon_baat - I would rather have some more interesting 'out-of-the-ordinary' villains, particularly if they have more screen time, because then they tend to be more memorable.
One of the things I think Far Cry 3 managed to get right was showing your interaction with key villains throughout the story (Vaas, Buck, etc.), and helped to build up a picture of them over time, rather than simply hearing about them in the background, before confronting them. It allows for better character development.
So if this is the route Ubisoft wants to take, I'm fine with that.
@EG-Mist they are also on the soundcloud page.
Or at least they were. That's strange. Kevin may have deleted them? =\
@liquidbutter What the heff... why haven't they learned to showcase this show a little more yet?! What is wrong with promoting one of the best things this website has to offer?!
Instead they secretly upload their newer ones... come on!
I've heard they might be cancelling the show. Kevin doesn't have much time to do it and it doesn't get many viewers. I believe the latter is because it's not advertised at all. It's not listed on the front page schedule and they only just recently returned it in the videos tab.
It would be a damn shame if Gamespot has 2 shows about Buzzfeed-style lists (The Gist and Analog) but no weekly discussion show about news and such.
learn to accept the game AS IS without any hiden meaning or agenda. It is what it is.
Also i would hate if our entertainment media will be censored even more then its already is, each movie, game checked for political corectness, issues of race and so on.
@Gelugon_baat - I have to agree with this point.
I would much rather see that deeper character development and their relationships within the context of the game, rather than rely on additional media to 'flesh out' the characters on screen. That's not to say I don't enjoy books related to particular game franchises, but they should not be the main source of lore and character development for that game's universe.
Well, Karen Traviss, the woman who wrote the novels, wrote the story and dialogue for three. The emotion level was only hinted at in one, and was done in two with the death of Dom's wife, which I thought was done decently. I have no problem with them being separate, though I really can't, and wouldn't disagree that it'd be cool if more of that was in the actual game.
And yes, the games do deserve impressions such as hers, but I feel like that's the reason she felt a bit hesitant, as if she'd come off as dumb to the others for thinking Gears' story made her feel that way, when I don't think she should have felt hesitant, because the games are meant to give you that feeling, at least in two and three, and for me, I felt the same way as her.