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spinoff

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#1 spinoff
Member since 2003 • 2279 Posts

It is a nice thought, but with today's high production values and demand for voice acting the requirement to openly script an entire party would be a monumental feat without being detrimental to the overall quality of the story. Since they've set up the personality and motivations of their entire party, it may also inhibit the player's ability to relate to the protagonist which is usually key in a RPG. There's also a big concern regarding barrier to entry for RPGs. Making players spend an hour just setting up their adventure is going to turn off a lot of buyers regardless of how great the payoff may be.

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spinoff

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#2 spinoff
Member since 2003 • 2279 Posts

You found Nemo?

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#3 spinoff
Member since 2003 • 2279 Posts

The game will save anytime you quit to the main menu, so it does not require you to dedicate large blocks of time to it to make progress.

It is a difficult game, but honestly the difficulty is due more to the realism rather than any cheap mechanics. There are certainly ways to lessen the difficulty depending on your playstyle and how much you're willing to level grind the same places over and over before progressing. To enjoy Demon's Souls you need to have a lot of patience and the willingness to walk very slowly while exploring the dark dungeons.

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#4 spinoff
Member since 2003 • 2279 Posts

I had to look up "visual kei" but from what I see your best idea would be to name yourself after Final Fantasy protagonists.

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#5 spinoff
Member since 2003 • 2279 Posts

Probably SupCom2, though I am keeping my eye on Napoleon: TW and the Dawn of War expansion. They're all speed bumps leading up to StarCraft though.

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#6 spinoff
Member since 2003 • 2279 Posts

Silent Hunter III or Bioshock are about as deep as you can get.

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#7 spinoff
Member since 2003 • 2279 Posts

I would suggest you ask your seller.

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#8 spinoff
Member since 2003 • 2279 Posts

I think AVGN has covered the pros and cons of the NES Castlevania games pretty well. They're all great but also examples of a bygone era of unforgiving difficulty and a few ridiculous parts that you'd never figure out on your own (Simon's Quest I'm loooking at you).

My favorite games in the series are #4 on the SNES and Symphony of the Night on the PSX, but honestly if you buy anything with Castlevania in the title that isn't on the N64 you can expect to be thoroughly entertained. The GBA would be my platform of choice for Castlevania since everything from Circle of the Moon to Portrait of Ruin were great.

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#9 spinoff
Member since 2003 • 2279 Posts

[QUOTE="spinoff"]

1. Go to this thread.

2. Provide what system you want a RPG for, as well as what your parent's restrictions are regarding ESRB rating or approved content.

alexside1

The link doesn't seem to work for me.

Alternatively you can go back to the GGD board and click on the first sticky which has the link to the games recommendation thread.

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#10 spinoff
Member since 2003 • 2279 Posts

Square Enix as a company is at least five or six times larger than Bioware so to compare the two isn't the easiest thing to do, given that Square Enix puts out a much larger amount of product aimed at many different audiences. That being said they're two of the most successful and consistent development houses in the industry with millions of passionate fans, but represent the very clear divide between JRPG and WRPG, so your preference for one or the other will likely determine which company you like more.