Danny, I love this show (mmm, sandwiches!), but I think the problem people are having with Titanfall is the overexposure. There are 17 (exaggeration) new articles on Gamespot about it, and many are very vapid and kinda clickbait-y. And since many gamers have an aversion to online shooters, whether it's because they attract a certain demographic that they don't like, or they just don't really like those types of games, the level of hype for Dudebro Online McShootyShooter 2014 (in their eyes) gets annoying.
Add to the fact that it's releasing alongside Dark Souls II. Dark Souls is not only an impeccably crafted fantasy RPG world (basically the polar opposite of an online shooter), it also REPRESENTS something to many of the hardcore gamers. A throwback to when a game challenged you but rewarded you for your ingenuity. And Dark Souls is one of the most gratifying games I have ever played. With Dark Souls II seemingly living up to the series' pedigree, it can be frustrating to see Titanfall getting 10x as many articles as DkS2. (Ironically, I don't want to even click on any Dark Souls articles since I am trying to go into the game as blind as possible XD...I allowed myself a handful of professional reviews and that's it)
This is exactly the score I expected. With 75 new Titanfall articles every single day, they couldn't possibly give it a 6 or a 7, but they very rarely give out 10's, especially with this "whole number" scoring system.
I'm hoping for at least a 9 for Dark Souls II tomorrow.
@Chronologo @jharring Yep, it definitely scared me as well. In fact, it was probably the first game to be really scary to me (except possibly for Doom) even though looking back now the cutscenes are laughably bad and the scares are just cheap jump ones. But yeah, when the hunters came into play, the intensity ratcheted up tenfold.
@iMpLuX Yeah and funnily enough, RE1 was the game I bought my PSX for (or I should say, received for Christmas in 1996). I saw it in GamePro magazine (heh) and knew I had to have it. That was also worth every cent. I even had my own maps and stuff drawn because I managed to gimp myself pretty badly my first playthrough with running out of ammo and ink ribbons, so I started over and whipped out the graph paper.
I never really got the appeal of the series. I finished the first two and found them extremely boring and easy. I guess the fact that you could fart or get married was supposed to make up for that? I don't know. Not interested in this remake.
@DinoBuster No kidding. There are indie games with good art styles (Braid, Castle Crashers, Mark of the Ninja) so this kind of Atari 2600 flashback doesn't do anything for me.
So it's an arcade game where the lasting appeal would be competing for high scores, but you can't get the highest scores unless you spend additional real money on the game.
Ah yes, the good old Sega Genesis! (I'm an American) The first time I saw the Sonic the Hedgehog commercials with the old hag lady, I knew I had to have it. A couple friends of mine already had the system and I got a chance to play a few games like Sonic, Ghouls 'N' Ghosts, and E-Swat. Sonic was the main draw for me and I played the crap out of it when I finally got the system. And when I saw the Sonic 2 commercials with the bonus stage half-pipe....oh man. Most of my other friends had Super Nintendo, but I didn't care, I was fanboy to the max.
Then a few years later, while reading my latest issue of GamePro magazine (heh), I saw their coverage and review of the first Resident Evil. I knew I had to have that game too. That was in April 1996, and I waited until Christmas for my parents to get me a PS1. I played the crap out of that game too. It was the first game to actually be scary to me, although looking back it's really just tense because you don't have a lot of ammo and limited saves. Still, great times.
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