Part of the reason I like Dark Souls so much was the sense of discovery I get from it being a non linear game. A lot of back tracking in Dark Souls too and it's sold well.
It's really rewarding finding hidden armor and weapons in a Souls game, as it's locked once picked up. Especially if you have Knights shooting giant arrows at you and an invader tagging you during the whole experience.
Very satisfying.
I don't know if you're serious or not. Me I like the challenge. I grew up on nes games hard as nails. Some games took me years to beat like Ninja Gaiden and Castlevania. By the time I finished Dark Souls I had a PHD in it.
I like back tracking it's one of my favorite aspects of Metroid. I like feeling like I'm lost in a game world. It's part of the immersion for me. I've been a Metroid fan since 1987. It's always been one of my favorite franchises. Backtracking is part of what made Prime 1 and 2 good. Prime 3 was too linear. I don't like games that force me down a set path full of set pieces. Part of the reason I like Dark Souls so much was the sense of discovery I get from it being a non linear game. A lot of back tracking in Dark Souls too and it's sold well.
Log in to comment