This reminds me of the chat you and I had last year regarding arcade games like NBA JAM and NFL Blitz (http://www.gamespot.com/nfl-blitz-2012/videos/arcade-style-sports-games-discussion-u-nfl-blitz-and-nba-jam-6348909/)
@Halloll - I used the picture because of the location, not the people. Just like I used Constantinople on page two where I'm talking about Turkey and used a Japanese text image from Valkyria Chronicles III on page three where I was talking about translating. @ROMEOHELL - I think you completely missed the point, this is defending The Middle East. By no means am I writing something here as an insult. I love the fact that companies are opening studios in that part of the world since it creates jobs and opens the door to more creativity. This was meant to highlight that fact. @Architeuthis83 that does go along the lines of size, they were limited to the amount of space that was available and had to make do. @Jinroh_basic - you have a point in terms of immersion. I played Metro 2033 completely in Russian because I wanted to experience the game as if I was actually that character in Moskva. It's all about choice; some people want that extra layer of immersion, others just want to play the game. I think any period piece game (eg. Assassin's Creed) or location specific (eg. Yakuza) should have audio that is correct to the location, but if I can't speak that language, I'd still want the ability to understand what is happening (eg. proper subtitles).
For those curious, GameSpot user @Elk wrote a blog post which highlighted the differences between buying retail versus through the PS Store http://www.gamespot.com/users/Elk/show_blog_entry.php?topic_id=m-100-25973735 It really factors into the size of the game. Smaller the game size, the better it is to buy it through the PS Store over retail. There are only a few games that are over 2 gigs in size, so with an 8 gig memory stick, you can still fit 4-6 games.
Teaching a new player how to properly play a game is a problem in many genres, including sports games. It's surprising that developers often hide these modes or fail to create a proper teaching tool since there are so many potential players eager to try something new. I play fighting games all the time but I don't stand a chance against the other members of GS. I try to play these training modes but the moment I get to a point where I can't do what it is asking me to perform, I don't know why I'm not doing it right and I just give up.
Great to have it back, but they should have done something about the battery life....also, technically in Canada, the Dual Shock 3 is 5 dollars cheaper than the Sixaxis.
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