I just don't get the evasive aspect regarding specs - they're important to the consumer, so why are Nintendo hell bent on keeping those details to themselves?
Yeah, that Watch Dogs from Ubisoft looked like it was running on a stupendously powerful PC - I mean seriously powerful with the amount of stuff being rendered and particle effects etc - you name it, they threw everything at it and it looked amazing.
They must have had an army of people working on that for 18 months + for that level of detail and quality.
Just awesome.
Don't expect it to look anything like that on current gen consoles - PC is where this baby will sing.
I'll believe this when I see it and remember, it's in Gearbox's best interest to talk up the Wii U, since they're developing for it and Nintendo want to showcase the graphical capabilities as much as possible with this being a launch title.
Also, how much of a graphical boost does the Wii U give? - Is it a massive amount or just a tiny bit better here and there?
Wii U is going up against tech that near or coming to the end of it's life cycle - PS3 and XBOX 360 have been out for years, so if it doesn't exceed the graphical capabilities of those machines, it's over before it's begun for Nintendo.
ecurl143's comments