Rumors have been heavy that the next generation Xbox will utilize a form of Windows 8 and will have primarily off-the-shelf PC components to power it. With these two basic thoughts in mind, along with MS' insistence on software/entertainment integration and MS' push for their new app store, could MS look to merge console and PC gaming into one base market? If both machines run on the same/very similar operating systems, then they could both play the same games, with the Xbox serving as a general benchmark to most developers. In theory, we could pay one price to receive all future games on both Xbox and PC, but MS would force all dev's to run their Live service and new App Store and could try and force competitors (See: Valve) out of the distribution market. Is this the future of Xbox, or will these particular markets remain wholly distinct, with Steam remaining as a viable alternative for PC gamers?
cutebrute's forum posts
Bane kicked Batman's ass... he wins by default.
GreenGoblin2099
And that wraps it for this thread.
Lol no. Traditional stuff are always better.
Look at latest technologies and products, they are mostly gimmicks and stupid. This is why sometimes I wish that technologies would stop moving.
GamerwillzPS
Considering most everyone's tiredness of this drawn out, stagnating console cycle, you may be about the only one who wants that.
A next-gen Xbox using an 8 core Intel CPU, Nvidia graphics, and 8gb of RAM....
But how many Gamecubes duct taped together is that?
I'm definitely interested to see if Treyarch can pull this off, and I hope to see a Wii U version of this game too because the new additions sound like they will be fantastic on the tablet controller.
Halo 3 and Halo Reach. There were too many jaggies and pop-ins in both games, the temporal AA in Reach looked awful and ruined many of the animations, and Halo 3 was really low poly with some of the most uneven texture work I've seen on a AAA game this gen.
I don't want to bag on these games too much, because they are some of my favorites this gen, and Halo 3 did have some fantastic water and lighting effects, but I did expect more from MS' AAAE franchise in the graphics department. Fortunately, it looks like Halo 4 will have visuals to match the gameplay.
I'll echo the common sentiments of SW and also say Reach and ME1. Call of Duty 4 definitely had a satisfying ending too.
Most of it is just weapons and random bits and pieces. It's largely pointless and it certainly isn't mandatory. What bending over is there to do? Free will is apparently something you've never heard of.
lundy86_4
Assuming Direct Control.
- Another unique Treyarch story set in the 1970-1980s Cold War era. Also, if IW would allow it, with Treyarch going into this period, they could connect their Black Ops story to the MW world through a cameo by Mac or Price perhaps?
- Bring back/improve the unique features of Black Ops (customization, currency, wager matches, "dolphin dive", etc.)
- Add the improvements (imo) made by MW3 (Strike Packages, Elite features, improved theater mode, Kill Confirmed)
- Have a solid set of diverse and effective weapons, equipment, and killstreaks.
- A more diverse 4 co-op that features some "Spec-Op" missions or survival missions that don't necessarily include zombies. This should also use the customization suite in some way, more so than MW3 Survival Mode.
- Wii U launch title.
1. Zelda 3DS
2. Metroid 3DS
3. New Super Mario Bros 3DS
4. Black Ops 2 Vita
5. The new Retro Studios Project
If you can't tell by my list, I'm sort of tired of the same old games on the same old consoles being on this list. Bring on the surprises and excitement e3!
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