Road Rash has been long overdue for a sequel/reboot. I don't know if I would want criterion handling it though, I think it would have to be a little bit more gritty than they are used to.
This is great, Tony Hawks was a great franchise that unfortunately just got way too technical in Proving Ground, even though it was a great game... and when they tried to simplify it, they went the wrong way about it it. THPSHD was the right way about it. I am hoping soon they give us something more along the lines of Underground, while not being too technical. (you have to admit, there were times in Proving Ground where there were just too many things you had to do with a controller in too short of an amount of time.
I was really hoping there would be good car customization in this game... its always good to have lots of stuff to spend your money on in open world games... Oh well.. hopefully there will still be plenty to do.
@Fernin-Ker That's what i originally thought too, but then I watched an interview (on IGN I think) with a guy who plays Forza a lot, and played Horizon with all the assists turned off, and it still felt very arcadey in comparison. I do hope the guys making this game see this as an issue for the fans and try harder to justify it, because apart from that, I am really loving the way this game is shaping up to be.
I shouldn't have had my hopes so high about finally getting an open world driving simulator... Don't get me wrong, this does look really good, and I will purchase it, but no one has created a proper open world driving sim with great car customization yet, and it just makes no sense that they use the Forza name unless it gives you a realistic driving experience. By the way, for those about to tell me what the guy said, physics and handling are different things, and he mentioned it would be aiming more for pick up and play, which basically means that the handling is not going to be very realistic at all.
XBlade1X's comments