@MoronGotMyName Yea, don't expect to see an increase in AO titles any time soon however. It's way too much of a risk for developers. Video games require a lot of time and money, and AO rated games have such a small audience that no one will risk it.
I'm not a fan of the fact that it's being developed for current gen consoles. Their claims that it will fully utilize the power of every console are baseless. Obviously they want to drive sales up, so they'll claim that every version will be as good as it can be, but that's definitely not going to happen unless they start from the ground up for next gen consoles. I guess I'll wait for their big reveal at E3 to see what will be different for next gen, but I'm mildly disappointed at this.
@smackdowner360 @RO-nIn187 @Supabul That's just not true. The PS3's hardware is superior to the Xbox 360's. This isn't opinion - many tech sites have compared the two consoles' internal components and the PS3 comes out on top. It's not much better, but it is slightly better. However, on multiplatform games, the difference becomes insignificant, as the developers are forced to develop for the lowest common denominator... ergo both versions end up looking identical.
@Connor728 You say films are a completely different art form than video games, which is true for many video games; but it isn't true for Tomb Raider. This game tried to be a very cinematic experience, telling the origin story of a familiar video game heroine. It was ripe with cutscenes, consisted of a traditional 3-act structure, and utilized many film techniques even in gameplay segments. When the game sets out to be a cinematic experience, it certainly opens itself up for criticism in regards to its effectiveness in storytelling. Because the game focused so heavily on narrative development, we expect it to deliver on that.
@azureblade89 Honestly I'm not sure why you're here if you're against "nitpicking". I wouldn't call it nitpicking - I would call it critical analysis. By reading into games more thoroughly, we can collectively elevate them as an artform. These articles both push game developers to make better games and improve our understanding as gamers.
@gentou The 8.5 given to the game was one person's opinion. The author of this article was just sharing their unbridled opinion of the game, which as it seems differs from the reviewer's opinion. This article happens to echo my feelings towards the game, and I imagine many others'. The point of articles like these is to elevate discourse surrounding the game and video games in general to a higher level. I'm happy you enjoyed the game, but the truth is it had issues. And only by critically analyzing video games are we going to improve them.
@kalipekona Sleeping Dogs was pretty awesome; I must say I'm not enjoying Tomb Raider as much as I thought I would, however. It's not a bad game by any means, it's just not spectacular.
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