PyreofKoL's forum posts

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PyreofKoL

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#1 PyreofKoL
Member since 2005 • 6059 Posts
I missed it, too, though I meant to get it. Glad I finally did. Loved this one even more than the first game. The motion controlled batarangs were really cool.
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PyreofKoL

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#2 PyreofKoL
Member since 2005 • 6059 Posts
The controls work fine, but they're waaaay overused. I was really annoyed the first time I had to use the Wiimote to manipulate the boss key into its keyhole.
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PyreofKoL

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#3 PyreofKoL
Member since 2005 • 6059 Posts
I'm getting a little worried myself. I appreciate them waiting and not rushing DLC out the door like Treyarch did with the first BO II map pack (not that I even wasted the money on the game) but it has been three months since the game came out and I'd like to start getting my money's worth.
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PyreofKoL

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#4 PyreofKoL
Member since 2005 • 6059 Posts
I agree with you completely, dude. Far too much Sony in that list, and, thankfully, Nintendo doesn't do brony fan service.
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PyreofKoL

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#5 PyreofKoL
Member since 2005 • 6059 Posts
Jak/Daxter and Ratchet/Clank would fit in but they've never been on a Nintendo console, and that's the golden rule for inclusion in Smash Bros. Snake appeared way back on the NES and at least one time on the GameCube. Sora would be awesome. If he doesn't end up as eventual DLC for PlayStation All-Stars then by all means I'd love to see Nintendo go after him for Smash. As far as established Nintendo characters, I'd love to see Chrom from Fire Emblem: Awakening (the most recent one on the 3DS) fighting along side Marth in this one. I'd also like to see a little love for Namco since they're developing this game instead of good ol' HAL Labs. Specifically I'd like to see Lloyd or Kratos from Tales of Symphonia (ToS was an RPG from Namco that was originally exclusive to the GameCube and was one of the best games on the console) or a Soul Calibur character, which would only be fitting as Link made a guest appearance in the excellent Soul Calibur II back on the GameCube. Finally, I'd love to see a full on Nintendo/Sega crossover edition of SSB. Sonic's already made a smooth transition to that world, and it'd be so easy to translate classic characters like Knuckles, Dr. Robotnik, Vector Man, Ristar, Sketch Turner, Joe Musashi, Axel, Skate, Gillius Thunderhead, Death Adder and others into the craziness that is Smash.
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PyreofKoL

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#6 PyreofKoL
Member since 2005 • 6059 Posts
No time limit. That world is far too beautiful to not explore because of the pressure of a time limit.
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PyreofKoL

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#7 PyreofKoL
Member since 2005 • 6059 Posts
Classic is more annoying than anything. I have a sniper that is useless. My assault is more accurate at all ranges? Don't even know how that works. Also I had a guy panic when the alien missed... That was a reload. These guys are way too panicky and then you add the midturn intimidating from the mutons. Just not fun. Not to mention getting injured lowers will.Diminisher
That's exactly how I felt about Hardcore mode in Fallout New Vegas. Guess I'll be avoiding Classic, then.
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PyreofKoL

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#8 PyreofKoL
Member since 2005 • 6059 Posts
Law is definitely one of the easiest in the game, although I do main him myself along with Yoshimitsu. I have to agree that Tekken's heavies take a lot more finesse than most other fighting games. For instance, Astaroth from Soul Calibur is notorious for how much his easy ring outs are abused and Zangief from SF has his super spammable Larriate move. You can't really do that in Tekken, though. Characters like Jack and Kuma/Panda have so little room for error and so many ways to leave themselves open. You have to log a lot of hours to be any kind of decent with those characters.
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PyreofKoL

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#9 PyreofKoL
Member since 2005 • 6059 Posts
I've been meaning to get these games for a long time and finally bought the original since it was cheap on Origin. Thing is, it won't run. I click Play on the start menu and I just get an error from Windows saying the game crashed. Any idea what's wrong? I'd really hate to have spent $15 for nothing.
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PyreofKoL

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#10 PyreofKoL
Member since 2005 • 6059 Posts
Ah, good point. Most of the issues seemed to be with the online and I'm probably not gonna do anything outside of local multiplayer...