@blaznwiipspman1: Microsoft actually started the console-exclusive content with CoD back in the 360/PS3 generation. a BIG part of the reason JRPG's have largely been PS exclusive is that not enough of their target audience buys Xbox consoles. They didn't "buy out Returnal" they purchased Housemarque who had previously made PS exclusives like Resogun and GAVE THEM BIGTIME $$ to develop Returnal! Sony has a deal with Marvel for Spider-Man's movie rights, so naturally they also leveraged that relationship for an exclusive series of games based off of the IP. Again, I don't really agree with that one, but it's more complex due to the movie-aspect.
Man I feel like I've been arguing with kindergarteners over this issue. PlayStation fans aren't concerned about NEW IP from any of these acquired studios/publishers. Those games SHOULD be Xbox exclusives. I mean that's WHY you buy studios so they can develop hits for your platform.
The problem we have is taking traditionally, already-established multiplatform franchises (Fallout, Elder Scrolls, Doom, and yes some day Call of Duty) and locking them to only ONE console. When people use God of War, Uncharted and The Last of Us as examples it drives me NUTS because it's NOT THE SAME THING! Sony didn't buy these studios AFTER they had already developed these franchises for multiple consoles, they were either (a) ALWAYS PlayStation exclusives or (b) built from the ground up as PlayStation exclusives!
Now, to be fair I ALSO don't agree with Sony taking Street Fighter V, FFVII Remake, Silent Hill 2 Remake etc. and locking them to just PlayStation.
Yeah good luck. Sony are the makers of the console. They have the exclusive rights to sell games digitally on one curated, unified storefront. Why don't these morons just sue Nintendo and Microsoft as well while they're at it? having multiple digital storefronts to choose from is just asking for trouble with corrupt files, viruses, etc. Plus, even though you may think you're getting a better deal on "game A" on an alternate digital storefront, you may also get ripped of on "game B" on that same storefront.
Industry standard is 30%. Nintendo, Sony, Microsoft, Apple...they all charge it. You want to make software for their hardware? It's called licensing. It's been a thing since the NES. It's not going away as Epic Games found out...
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