Got the game back in early access, although I agree with some of the points made in this review and that this game isn't nearly as good as it could be, I don't think its quite deserving of such a low score
@Darknight765 Why should we all have to talk like american robots in order for a device to work? design should be unobtrusive and aim to work seamlessly within our lives, not the other way around, sure not everything at launch is perfect, but when a product hangs on a certain feature to work and it doesn't, it doesn't help the products image now does it? There shouldn't be "user errors" in terms of a fault by the person using the equipment, this technology is way off from working the way it was intended and we shouldn't just accept "oh well it works some of the time."
@snxx Depends on the experience, something eerie like limbo works because there are no voices, the swapper worked well because it did. the point being it all depends on the individual game, However for something like this I would like it if there were voices
Aletunda's comments