Steam rolls out Psychonauts
PC version of Double Fine's lauded adventure game now available on Valve's digital download service.
PC version of Double Fine's lauded adventure game now available on Valve's digital download service.
Double Fine chief discusses new possibilities for Psychonauts, thoughts on future of online distribution.
Majesco's acclaimed platformer joining Advent Rising, BloodRayne, on Valve's digital distribution service.
Tim Schafer wants gamers' help in getting critically lauded game playable on Microsoft's next-gen system.
Acclaimed Japanese actioner beats out God of War for IGDA's top prize; Psychonauts, Nintendogs, and Guitar Hero also honored.
Interim CEO refuses to stick around if relatives are fired; two board of director members resign.
Once-red-hot publisher reportedly ditches Taxi Driver, Demonik games; Q4 rings in paltry $4.6 million. Publisher will now focus on budget, handheld titles.
Publishers tout it, developers strive for it, industry media praise it, but do gamers buy it? Part 1.
Last week's catastrophic share-price crash prompts four class-action lawsuits; former CEO Yankowski named as codefendant.
Publisher's shares battered in after-hours trading following executive exit and lowered earnings expectations.
Publisher sees stock price plummet after analyst downgrade; disappointing showing by Psychonauts and Advent Rising at core.
Majesco's action game lands on Sony's console; joins PC and Xbox version in retail.
Q2 finances see slight spikes in sales but turnaround in profits; early Psychonauts sales and TV Arcade line heralded by company execs.
Someone is stealing the brains of the students at a secret psychic summer camp, and it's up to you to find them! To do so, you'll have to delve into ...
After years in development and turnaround, Double Fine's offbeat platformer bounds onto the PC and Xbox; PS2 version still cooking.
Newsletter from developer Double Fine Productions says the Sony version of its mind-warping adventure needs to cook "a bit longer."
Tim Schafer's new platformer finally seeing light next week; demo starts players off at a summer camp for psychics.
Five of gaming's greatest storytellers share their thoughts on their industry, their work, and their medium of choice.
We wrap our brains around a new demo of Double Fine's psychic-powered platformer.
We get inside the mind of Tim Schafer with a new look at Double Fine's psychically themed action adventure.
The quirky title from Grim Fandango's Tim Schafer, now off Microsoft's first-party game lineup, expands to the PS2.
New chairman's resume lists Palm, Sony, and Pepsi-Cola among others.
Wondering how Majesco landed Psychonauts? How to hear a game talk? Or how many explosions on the game's box is the right number to sell big at retail? Tim Schafer ...
Company also announces that Tim Schafer's adventure game will see a release sometime next year.
Months after Microsoft cast off Double Fine Productions' platformer, it finds a new publisher.
When is an awards show not just about the awards? When Anna Nicole Smith, Jenna Jameson, and Carmen Electra soak up the spotlight and Mechner, Zeschuk, and Rubin wait in ...
Microsoft ends its agreement to distribute Double Fine's Xbox platformer.
We talk to Tim Schafer about his upcoming Xbox project. New video developer interview inside.
Take a look at some of the biggest stories from this year's E3.
Play as a character with the ability to enter people's minds in this Xbox platformer.
Microsoft finally announced the first project from Double Fine Productions, the studio headed up by the designer of such games as Grim Fandango and Full Throttle.
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