After 1 Billion Downloads, Fruit Ninja Developer Is Cutting Staff
Australian developer Halfbrick is going through some tough times, it seems.
Australian developer Halfbrick is going through some tough times, it seems.
The story follows "a team of misfits who are recruited to become Fruit Ninjas in order to save the world."
The live-action film is expected to be a "family friendly comedy."
Australian Interactive Games Fund has been announced by the federal government; money will support Australian game-development studios and gamemakers over the next three years.
Fruit Ninja fans from Sydney, Melbourne, and Brisbane are invited to enter for a chance to win the title of Fruit Ninja Master; winner to receive a trip for two ...
Studio reveals that development plans for its new Sydney branch are still being finalised, despite details of its new game being leaked by the NSW government; new studio is part ...
Q&A: Halfbrick marketing director Phil Larsen talks about the Aussie studio's expansion plans and the future of its franchises.
Job posting reveals Brisbane-based mobile gaming specialist Halfbrick planning a Sydney branch.
New Australian pricing structure for apps means that lower-tier games are now on parity with US pricing.
E3 2011: USA Today reports Microsoft is readying an Xbox Live version of Halfbrick's popular iPhone and iPad game; rumored theme-park-centric title also outed.
We count down to the 2011 Electronic Entertainment Expo with a series of features about the issues affecting the future of the games industry.
Korea's ratings board reveals mobile game is being ported to Microsoft's motion control system.
iFest set for Canberra, Sydney, and Melbourne over the next few weeks.
DICE 2011: EA Mobile VP Travis Boatman talks about the five most common misconceptions around gaming on phones and tablets.
THQ's Studio Oz, Halfbrick, and Creative Assembly braving flood waters affecting Queensland capital; most hope to get back to normal working hours early next week.
Find out everything you need to know about iOS, Android, and Windows Phone 7 in our in-depth guide to smartphone gaming.
Aussie-made iPhone and iPod Touch game reaches sales milestone after 74 days; iPad version set for July 14 release.
How indie and mobile developers are shaping the future of the Australian game development scene.
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