With fromsoft bangers, Dragon's Dogma II, Ragnarok and the MH series, its pretty clear that a good combat system doesn't need 60sec air juggles and a sheet of 50 combos. Zelda's combat system was excellent for its time (from the release of link to the past until about twilight princess), but as we've seen in totk, its incredibly mobile-like experience for today standards. Its simple to the point of me thinking that its primary focus is 5-13 year olds. Does Nintendo has a skill set needed to improve its mobile combat system, or will it be considered as a simpleton system forever?
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