It looks like Sony might want to look at taking advantage of UWP, as this looks like a nice feature of UWP to automate games to console. The reason PS4 doesn't received Fallout Shelter from Bethesda is because it's a UWP title:
@DCDeacon Hey Uncle Pete! Any chance PS4 users could get #FalloutShelter in the future?
— Tim (@Elektr0ns) February 8, 2017
@Elektr0ns dunno. We didn't make it for Xbox. We made it for universal windows platform, which supports a variety of devices
— Pete Hines (@DCDeacon) February 8, 2017
Essentially, Xbox support is a byproduct of Bethesda's work with UWP, while a PS4 release would require a new project to start. Hines has so far had no word on whether that might happen - Bethesda could well be waiting to see what the uptake is on Xbox One before making a decision.
Fallout Shelter has been consistently updated since its release in 2015 - its latest versions are part of the Xbox Play Anywhere programme, meaning the game is cross-buy and cross-save between Xbox and Windows 10.
http://www.ign.com/articles/2017/02/09/just-because-fallout-shelter-hit-xbox-doesnt-mean-itll-come-to-ps4
as well as:
Windows 10 UWP games arriving on Xbox One this year
https://www.slashgear.com/windows-10-uwp-games-arriving-on-xbox-one-this-year-09474416/
What say you System Wars, should UWP be something embraced by all gaming consoles so that they get more games and more indies? If developers are using UWP now, then that blurs the lines and makes everything on Windows (gaming wise) available on Xbox since they are the same.
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