What's Microsoft's answer to SFV?

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Lulu_Lulu

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#201 Lulu_Lulu
Member since 2013 • 19564 Posts

@Ant_17:

I thought you could upgrade that to FS Version ?

I could be wrong though.... I heard VF5 Vanilla's fight engine couldn't handle Taka Arashi's weight class so they removed while they reworked the game to include him again in the FS Version.

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Ant_17

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#202 Ant_17
Member since 2005 • 13634 Posts

@Lulu_Lulu: No clue , haven't pluged my PS3 online since march of 2014.

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Lulu_Lulu

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#203 Lulu_Lulu
Member since 2013 • 19564 Posts

@Ant_17:

If it does upgrade.... I don't think it will be free so there is that to consider.

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Ant_17

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#204 Ant_17
Member since 2005 • 13634 Posts

@Lulu_Lulu: That's a given.

Still , would love to get into it again.

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DarkLink77

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#205 DarkLink77
Member since 2004 • 32731 Posts

@Lulu_Lulu: Nearly all of Street Fighter is prediction and reads, man. Sure, a lot of it character specific and knowing the match-up, but a lot of it's not.

Delayed Wake-up changed things quite a bit in Ultra, so it is pretty different.

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Lulu_Lulu

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#206 Lulu_Lulu
Member since 2013 • 19564 Posts

@DarkLink77:

"Sure, a lot of it character specific and knowing the match-up, but a lot of it's not."

Thats only if you compare it with previous Street Fighter games..... a game like DoA doesn't have that many Option Selects..... nor can it be easily Exploited.

"Delayed Wake-up changed things quite a bit in Ultra, so it is pretty different."

LoL I didn't know that.... and the best part is they did this in Ultra..... normally Capcom waits until the next game to change something. Its about god damn time.

Was there any backlash ?