Last of us - 30fps, Uncharted 4 - 60fps. ND is lying???

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#1 Posted by FreedomFreeLife (2655 posts) -

They said Last of Us has to be locked 30fps to have better shadows. They can´t run HD remake 60fps with good graphics, and yet they said Uncharted 4 trailer was all in game, 1080p and 60fps.

How the hell it´s possible? You run Uncharted 4 - 1080p and 60fps but REMAKE GAME WITH LOW TEXTURES 1080P and 30fps.

Looks like Uncharted 4 trailer was not in-game after all.

#2 Edited by R3FURBISHED (10662 posts) -

@FreedomFreeLife: It was confirmed at E3 that Uncharted 4 trailer was "in-engine"

#3 Posted by GrenadeLauncher (5540 posts) -

Because FreedomFromFacts is a game developer.

Wouldn't surprise me if the shadows are still better on the PS4 at 60fps than they were on the PS3.

#4 Edited by scatteh316 (4982 posts) -

TC is an idiot

/Thread

#5 Posted by GTSaiyanjin2 (6015 posts) -

I dont really think you're that dense TC... but at least your trying lol

#6 Posted by always_explicit (2973 posts) -

This is really reaching dude.

ND is lying is just an awful statement to make at this stage regardless of your personal opinion.

#7 Edited by Netret0120 (2255 posts) -

Lol TC sounds so silly right now. I've heard about his silly threads but REALLY?!

#8 Posted by stereointegrity (10742 posts) -

what in the fuck are u talking about?

#9 Posted by MirkoS77 (7794 posts) -

Saw a video on YT a bit ago saying how Druckman was discussing what a nightmare it was to even get TLoU running on the PS4 because of the drastic architectural differences between the consoles. What would appear on the surface to the layman to be a simple port actually was very, very hard.

It's not like the PS4 is a PS3, only ten times as powerful and a port is a simple button press. The systems are entirely unique, and from what I'm hearing TLoU didn't even run at first.

I have full faith in the Gods.

#10 Posted by kuu2 (7520 posts) -

Sony Fan melting down at the mere mention of Dude Raider not living up to expectations.

30fps was so last gen right Sony Fan.

#11 Posted by GrenadeLauncher (5540 posts) -

@kuu2 said:

Sony Fan melting down at the mere mention of Dude Raider not living up to expectations.

30fps was so last gen right Sony Fan.

At least this thread isn't as bad as yours are.

#12 Edited by dommeus (9397 posts) -

@FreedomFreeLife:

'In engine' isn't the same as 'in game'.

Look at every other ND game since Uncharted. The difference between cutscenes and gameplay is pretty significant

#13 Edited by PAL360 (27017 posts) -

People are overreacting over something obvious. Any game on any hardware, running at 30fps isnt as demanding as the same game running at 60fps. It doesnt mean that its maxing out a system. This is a year one port, it cant be compared to a game developped exclusively to the new hardware, and we all know that devs need time to master new hardware. Anyway, it was confirmed that the PS4 version at 1080p60 looks way better than the PS3 one.

#14 Posted by kuu2 (7520 posts) -

@GrenadeLauncher: What's funny is the thread you linked is proving to be right on the money.

Sony Fan continues to be the clowns of SW.

Sequels are so last gen.

#15 Edited by Krelian-co (11685 posts) -

@GrenadeLauncher said:

@kuu2 said:

Sony Fan melting down at the mere mention of Dude Raider not living up to expectations.

30fps was so last gen right Sony Fan.

At least this thread isn't as bad as yours are.

ROFL that thread, because sony are the ones saying "just wait" for the magical directx and teh cloud.

#16 Edited by GrenadeLauncher (5540 posts) -

Kuu2 beclowning himself as usual.

I wonder if Destiny will be one of the few remaining 2014 games that will end up 1080p on the Bone.

#17 Posted by keeper262 (15 posts) -

Technical stuff is very touchy so I just trust that developers know the best optimization plan for their game.

#18 Edited by parkurtommo (27386 posts) -

@GrenadeLauncher said:

Because FreedomFromFacts is a game developer.

Wouldn't surprise me if the shadows are still better on the PS4 at 60fps than they were on the PS3.

They are better.

#19 Posted by tormentos (18894 posts) -

@FreedomFreeLife said:

They said Last of Us has to be locked 30fps to have better shadows. They can´t run HD remake 60fps with good graphics, and yet they said Uncharted 4 trailer was all in game, 1080p and 60fps.

How the hell it´s possible? You run Uncharted 4 - 1080p and 60fps but REMAKE GAME WITH LOW TEXTURES 1080P and 30fps.

Looks like Uncharted 4 trailer was not in-game after all.

EMULATION is hard specially of complex hardware like the PS3,the PS2 had a silly 300mhz CPU,but emulating the PS2 requires a way faster CPU than 300mhz,hell dual core or better and has to have certain extensions.

They are not building the game from ground up on PS4,they are emulating certain code on PS4,and that Jaguar CPU can't emulate Cell,so they have to move features that where run by cell to the GPU,is not the same as just moving the game and pushing a button,that game was optimized greatly for the PS3.

Game build from the ground up on PS4 will look better,in fact Infamous does look a hell of allot better than TLOU re make,i guess that by your argument Infamous should not because well the PS4 can emulate TLOU well,and Infamous look way better.

#20 Posted by Snugenz (12045 posts) -

@tormentos said:

@FreedomFreeLife said:

They said Last of Us has to be locked 30fps to have better shadows. They can´t run HD remake 60fps with good graphics, and yet they said Uncharted 4 trailer was all in game, 1080p and 60fps.

How the hell it´s possible? You run Uncharted 4 - 1080p and 60fps but REMAKE GAME WITH LOW TEXTURES 1080P and 30fps.

Looks like Uncharted 4 trailer was not in-game after all.

EMULATION is hard specially of complex hardware like the PS3,the PS2 had a silly 300mhz CPU,but emulating the PS2 requires a way faster CPU than 300mhz,hell dual core or better and has to have certain extensions.

They are not building the game from ground up on PS4,they are emulating certain code on PS4,and that Jaguar CPU can't emulate Cell,so they have to move features that where run by cell to the GPU,is not the same as just moving the game and pushing a button,that game was optimized greatly for the PS3.

Game build from the ground up on PS4 will look better,in fact Infamous does look a hell of allot better than TLOU re make,i guess that by your argument Infamous should not because well the PS4 can emulate TLOU well,and Infamous look way better.

Link to an article where ND specifically states they're emulating (all or parts of) Last of Us?

#21 Edited by Flubbbs (3312 posts) -

they have already said like 3 times that its all in game

#22 Posted by Laharl5 (405 posts) -

lol

#23 Edited by SambaLele (5424 posts) -

Great apples to apples comparison TC.

@PAL360: Sums it up well. There's your answer TC.

#24 Posted by Flubbbs (3312 posts) -

the Naughty Gods feed off of doubt

#25 Posted by I_can_haz (6551 posts) -

@scatteh316 said:

TC is an idiot

/Thread

#26 Posted by tormentos (18894 posts) -
@kuu2 said:

Sony Fan melting down at the mere mention of Dude Raider not living up to expectations.

30fps was so last gen right Sony Fan.

What make you bitter comment even better is that Dude Raider >> Chick Rider..ahhahaa

@dommeus said:

@FreedomFreeLife:

'In engine' isn't the same as 'in game'.

Look at every other ND game since Uncharted. The difference between cutscenes and gameplay is pretty significant

No is not and it was very seamless transition,from those cut scenes to the gameplay.

@Snugenz said:

Link to an article where ND specifically states they're emulating (all or parts of) Last of Us?

I wish we had a button that was like ‘Turn On PS4 Mode’, but no,” creative director Neil Druckmann says. “We expected it to be Hell, and it was Hell. Just getting an image onscreen, even an inferior one with the shadows broken, lighting broken and with it crashing every 30 seconds… that took a long time. These engineers are some of the best in the industry and they optimised the game so much for the PS3’s SPUs specifically. It was optimised on a binary level, but after shifting those things over [to PS4] you have to go back to the high level, make sure the [game] systems are intact, and optimise it again.

http://www.edge-online.com/features/the-last-of-it-naughty-dog-on-bringing-the-last-of-us-to-ps4/#null

The game was optimized in a binary level,which is why they went trough hell,that Jaguar CPU can't do what Cell did,so yeah is emulating features GPU wise,maybe you forgot the PS3 compensated with Cell its GPU weakness.

Either way you sad lemming Infamous look a hell of allot better than TLOU re make,and is open world,by TC logic that is impossible because the PS4 can't run the TLOU like he claim..lol

#27 Edited by AmazonAngry (945 posts) -

@scatteh316: "TC is an idiot

/Thread"

^

#28 Edited by Heil68 (45784 posts) -

TC was destroyed in first post and thus SDC. Thank you SONY, the current gen 8 leader witt he world's most powerful video game console to have ever been created in the history of video games.

I can speak for everyone, including TC and say we all all humbled.

#29 Posted by Snugenz (12045 posts) -

@tormentos said:
@Snugenz said:

Link to an article where ND specifically states they're emulating (all or parts of) Last of Us?

I wish we had a button that was like ‘Turn On PS4 Mode’, but no,” creative director Neil Druckmann says. “We expected it to be Hell, and it was Hell. Just getting an image onscreen, even an inferior one with the shadows broken, lighting broken and with it crashing every 30 seconds… that took a long time. These engineers are some of the best in the industry and they optimised the game so much for the PS3’s SPUs specifically. It was optimised on a binary level, but after shifting those things over [to PS4] you have to go back to the high level, make sure the [game] systems are intact, and optimise it again.

http://www.edge-online.com/features/the-last-of-it-naughty-dog-on-bringing-the-last-of-us-to-ps4/#null

The game was optimized in a binary level,which is why they went trough hell,that Jaguar CPU can't do what Cell did,so yeah is emulating features GPU wise,maybe you forgot the PS3 compensated with Cell its GPU weakness.

Either way you sad lemming Infamous look a hell of allot better than TLOU re make,and is open world,by TC logic that is impossible because the PS4 can't run the TLOU like he claim..lol

So you have nothing with ND stating they had to emulate the PS3 to port TLOU to the PS4, that's all you needed to say.

And i'm not a lemming and especially not a sad lemming, i'm a very happy gamer thank you very much.

#30 Edited by blackace (21092 posts) -

It's most likely in game like ND says, but I'll be very surprised if the finished game looks that good or runs at 60fps. This was just an impressive teaser. The game is probably only 25-30% complete right now. Lets let them add the rest of the content and see if they can keep it looking like that. Every Uncharted game that had a reveal video was downgraded from what was shown at the E3.

#31 Posted by tormentos (18894 posts) -

@Snugenz said:

So you have nothing with ND stating they had to emulate the PS3 to port TLOU to the PS4, that's all you needed to say.

And i'm not a lemming and especially not a sad lemming, i'm a very happy gamer thank you very much.

They ported the code to the PS4,and they stated how difficult it was,the game wasn't build from ground up on PS4 period and since the PS4 CPU can't run cell task,i am sure they got emulated by GPU.

No you are a sad lemming and a bitter troll,now instead of talking sh** answer me this do you agree with TC logic.?

#32 Posted by clyde46 (46803 posts) -

@Snugenz said:

@tormentos said:
@Snugenz said:

Link to an article where ND specifically states they're emulating (all or parts of) Last of Us?

I wish we had a button that was like ‘Turn On PS4 Mode’, but no,” creative director Neil Druckmann says. “We expected it to be Hell, and it was Hell. Just getting an image onscreen, even an inferior one with the shadows broken, lighting broken and with it crashing every 30 seconds… that took a long time. These engineers are some of the best in the industry and they optimised the game so much for the PS3’s SPUs specifically. It was optimised on a binary level, but after shifting those things over [to PS4] you have to go back to the high level, make sure the [game] systems are intact, and optimise it again.

http://www.edge-online.com/features/the-last-of-it-naughty-dog-on-bringing-the-last-of-us-to-ps4/#null

The game was optimized in a binary level,which is why they went trough hell,that Jaguar CPU can't do what Cell did,so yeah is emulating features GPU wise,maybe you forgot the PS3 compensated with Cell its GPU weakness.

Either way you sad lemming Infamous look a hell of allot better than TLOU re make,and is open world,by TC logic that is impossible because the PS4 can't run the TLOU like he claim..lol

So you have nothing with ND stating they had to emulate the PS3 to port TLOU to the PS4, that's all you needed to say.

And i'm not a lemming and especially not a sad lemming, i'm a very happy gamer thank you very much.

Didn't you know, if you criticize the PS4 you are instantly a lemming.

#33 Posted by dommeus (9397 posts) -

@tormentos:

Oh come on. I know you're a fanboy but open your fucking eyes. Compare the level of facial animation, lighting, shading, shadows, other effects like depth of field etc in the Last of Us cutscenes compared to the game. For fucks sake, people were raving about how the PS4 re-release gameplay had finally caught up to the PS3 cutscenes...

#34 Edited by lglz1337 (3883 posts) -

ever heard of porting games TC and games build from the ground up ?

you should feel stupid

Thread Backfire! LOL

#35 Posted by tormentos (18894 posts) -

@clyde46 said:

Didn't you know, if you criticize the PS4 you are instantly a lemming.

Snugens is like you,he has a soft spot for MS..lol

#36 Posted by Snugenz (12045 posts) -

@tormentos said:

@Snugenz said:

So you have nothing with ND stating they had to emulate the PS3 to port TLOU to the PS4, that's all you needed to say.

And i'm not a lemming and especially not a sad lemming, i'm a very happy gamer thank you very much.

They ported the code to the PS4,and they stated how difficult it was,the game wasn't build from ground up on PS4 period and since the PS4 CPU can't run cell task,i am sure they got emulated by GPU.

No you are a sad lemming and a bitter troll,now instead of talking sh** answer me this do you agree with TC logic.?

No i'm a happy gamer and most certainly not a bitter troll, what on earth would i have to be bitter about?. I don't cheerlead for a company or piece of plastic, and i don't have any malice towards any companies or pieces of plastic either.

Who cares about the OP i asked you a question and you failed to answer it satisfactorily

#37 Posted by Snugenz (12045 posts) -

@tormentos said:

@clyde46 said:

Didn't you know, if you criticize the PS4 you are instantly a lemming.

Snugens is like you,he has a soft spot for MS..lol

I've no more a soft spot for MS than i do for the other two console manufacturers. In fact, Sony would be the brand i've spent more time with and more money on.

#38 Posted by tormentos (18894 posts) -

@Snugenz said:

No i'm a happy gamer and most certainly not a bitter troll, what on earth would i have to be bitter about?. I don't cheerlead for a company or piece of plastic, and i don't have any malice towards any companies or pieces of plastic either.

Who cares about the OP i asked you a question and you failed to answer it satisfactorily

No i actually answer your question just because they don't openly say we emulated something doesn't mean it didn't happen,i guess OJ simpson didn't kill his wise he never say he did,or Michael Jackson touched children right he never say he did either,just because some one doesn't say something doesn't mean it didn't happen.

How many times have you see MS admit they loss the 360 generation.? I guess that didn't happen.

The game was a port move on things got emulated by the GPU because a 1.6ghz Jaguar can't freaking emulate cell.

#39 Edited by tormentos (18894 posts) -

@Snugenz said:

I've no more a soft spot for MS than i do for the other two console manufacturers. In fact, Sony would be the brand i've spent more time with and more money on.

Maybe you forgot that my joint date is older than yours,i have been here since you arrived on this account,an yeah you have defend MS many times not so much sony.

Either way pretend the PS4 didn't have to resort to its GPU to make several GPU calls Cell did in the name of the RSX.

#40 Edited by shadiezz2012 (2595 posts) -

double post

#41 Edited by shadiezz2012 (2595 posts) -

@dommeus:TLOU gameplay looked pretty close to it cutscenes

In-game GFX: (click the first and the last pic to see them better)

all from ps3 version

the game looked sooo damn good on ps3 there is a reason why it won all consoles gfx awards in 2013 and now it look even better on ps4

#42 Posted by scottpsfan14 (5856 posts) -
@FreedomFreeLife said:

They said Last of Us has to be locked 30fps to have better shadows. They can´t run HD remake 60fps with good graphics, and yet they said Uncharted 4 trailer was all in game, 1080p and 60fps.

How the hell it´s possible? You run Uncharted 4 - 1080p and 60fps but REMAKE GAME WITH LOW TEXTURES 1080P and 30fps.

Looks like Uncharted 4 trailer was not in-game after all.

Because they are strategically using the PS4's hardware fully for Uncharted 4. TLOU R still isn't using the GPU technology fully as it's still fundamentally a last gen game. The fact that more of the GPU is in use with Uncharted 4 means they can actually efficiently make better graphics from the ground up. It will have no last gen restraints like TLOU has.

#43 Posted by Snugenz (12045 posts) -

@tormentos said:

@Snugenz said:

I've no more a soft spot for MS than i do for the other two console manufacturers. In fact, Sony would be the brand i've spent more time with and more money on.

Maybe you forgot that my joint date is older than yours,i have been here since you arrived on this account,an yeah you have defend MS many times not so much sony.

Either way pretend the PS4 didn't have to resort to its GPU to make several GPU calls Cell did in the name of the RSX.

Oh so you joined earlier than me, ok then, since you're so knowledgeable on my posting habits you'll be able to provide me with times and dates (or at the very least examples) that i've defended MS enough to make me an MS fanboy.

@tormentos said:

Maybe you forgot that my joint date is older than yours,i have been here since you arrived on this account,an yeah you have defend MS many times not so much sony.

Either way pretend the PS4 didn't have to resort to its GPU to make several GPU calls Cell did in the name of the RSX.

You're just assuming it was emulated because you like to believe that the PS4 is an all powerful super machine, it's what fanboys like you do, no need to get upset and start posting gibberish at me. In future if i ask you for a link to something you cannot in fact prove, then just say that. It's ok to be wrong.

#44 Posted by shadiezz2012 (2595 posts) -

why people are soo damn dumb here, ND is porting a game from ps3 which is a very very different hardware than 360/pc to Ps4 a console that pretty much is a pc ...soo of course it will not be easy like porting a xbox360 to xbone

it's not the same as making a game from the ground up on ps4 like uncharted 4 ..not even close

#45 Posted by scottpsfan14 (5856 posts) -
@tormentos said:

@FreedomFreeLife said:

They said Last of Us has to be locked 30fps to have better shadows. They can´t run HD remake 60fps with good graphics, and yet they said Uncharted 4 trailer was all in game, 1080p and 60fps.

How the hell it´s possible? You run Uncharted 4 - 1080p and 60fps but REMAKE GAME WITH LOW TEXTURES 1080P and 30fps.

Looks like Uncharted 4 trailer was not in-game after all.

EMULATION is hard specially of complex hardware like the PS3,the PS2 had a silly 300mhz CPU,but emulating the PS2 requires a way faster CPU than 300mhz,hell dual core or better and has to have certain extensions.

They are not building the game from ground up on PS4,they are emulating certain code on PS4,and that Jaguar CPU can't emulate Cell,so they have to move features that where run by cell to the GPU,is not the same as just moving the game and pushing a button,that game was optimized greatly for the PS3.

Game build from the ground up on PS4 will look better,in fact Infamous does look a hell of allot better than TLOU re make,i guess that by your argument Infamous should not because well the PS4 can emulate TLOU well,and Infamous look way better.

They are not emulating PS3 lol. They ported the PS3 game over to the PS4. When they first did that, it was broken and was glitchy and crashing every 30 seconds. The reason for this is because there was so much PS3 specific code in there that a lot of the game code wasn't finding the RSX and Cell. So they had to rebuild the code for x86 and GCN GPU's and redistribute the assets that were previously off loaded to the SPE's and make the PS4 GPU do it all. And of course, because the GPU much more powerful than Cell and RSX combined, it can do it at 1080p 60fps and higher resolution textures, lighting, shadows, draw distance etc.

The shadows are still much better on PS4 in 60fps than on PS3. It's just that they simply had rendering cycles spare with the 30fps option (obviously), and they thought they might as well take small advantage of it.

But the game is fundamentally a last gen game. Regardless of the lighting and the reflections they have added etc. And much of the modern rendering technology available in the PS4 GPU isn't in use in TLOU R, but is in Uncharted 4. Because it's fundamentally a next gen game with no compromises from PS3.

#46 Edited by dommeus (9397 posts) -

@shadiezz2012:

Mate, I'm not denying the game has great graphics considering the hardware, but there is a big difference between the cutscenes and the in game. Same with a lot of games that utilise their game engines for cutscenes. Since less is being rendered in a cutscene, of course they can get away with making it much prettier

#47 Posted by shadiezz2012 (2595 posts) -

@dommeus:i agree with you that there is indeed a difference maybe a big one even but ND did a great job in my book for make me not feeling it with seamless transition

that's why i said *look pretty close* and didn't say *it look the same*

#48 Posted by scottpsfan14 (5856 posts) -
@dommeus said:

@shadiezz2012:

Mate, I'm not denying the game has great graphics considering the hardware, but there is a big difference between the cutscenes and the in game. Same with a lot of games that utilise their game engines for cutscenes. Since less is being rendered in a cutscene, of course they can get away with making it much prettier

With Uncharted 4, ND have been literally forced to render the cutscenes in real time. The reason for this is the Blu Ray Disc. TLOU is a smaller game made for last gen and it's video file cutscenes in 1080p 60fps already fill up the 50GB Blu Ray. So because they have the power now, they are simply doing real time cutscenes and not pre rendering them on a rendering farm. Which is why it is stated to be in engine, in game/level running on a PlayStation 4 in real time, 1080p 60fps.

Unlike multiplat devs, ND have the luxury of coding for just 1 platform and maxing it out. Which is why they code at the lowest level possible to directly talk to the hardware, and thus, get the absolute best performance from the hardware.

#49 Edited by I_can_haz (6551 posts) -

@Heil68 said:

TC was destroyed in first post and thus SDC. Thank you SONY, the current gen 8 leader witt he world's most powerful video game console to have ever been created in the history of video games.

I can speak for everyone, including TC and say we all all humbled.

#SDCSustained

#50 Edited by faizan_faizan (7866 posts) -

@scatteh316: This.

Also, obviously the shadows would still be better at 60FPS as this is how bad they looked in the PS3 version.

http://images.eurogamer.net/2013/articles//a/1/5/9/0/9/6/8/5.bmp.jpghttp://images.eurogamer.net/2013/articles//a/1/5/9/0/9/6/7/2.bmp.jpg