Killzone 3D - Enter the HYPEzone - Gamespot 8.5-Keep it here or face suspension!

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theuncharted34

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#151 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="Anastasia1997"]

Anyone want to 1vs1 me on KZ2? If so, just PM me on GS and we could set up a game, or if you guys dont mind, if you guys are having a game-night, could some one tell me when it would be? Thanks

Luxen90

There's no way to 1vs1 since you can't make your own matches

yeah, I had a 1 vs. 1 with dead memories.

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Luxen90

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#152 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Luxen90"][QUOTE="Anastasia1997"]

Anyone want to 1vs1 me on KZ2? If so, just PM me on GS and we could set up a game, or if you guys dont mind, if you guys are having a game-night, could some one tell me when it would be? Thanks

theuncharted34

There's no way to 1vs1 since you can't make your own matches

yeah, I had a 1 vs. 1 with dead memories.

Really how did you do that?
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theuncharted34

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#153 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

[QUOTE="Luxen90"] There's no way to 1vs1 since you can't make your own matchesLuxen90

yeah, I had a 1 vs. 1 with dead memories.

Really how did you do that?

He just picked the map Radec and I joined him. Simple as that lol

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Luxen90

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#154 Luxen90
Member since 2006 • 7427 Posts
Uhhh okay I'm done for 1vs1 just someone else would have to set it up ha.
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theuncharted34

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#155 theuncharted34
Member since 2010 • 14529 Posts

Uhhh okay I'm done for 1vs1 just someone else would have to set it up ha.Luxen90

I'd be happy to face you in like 15 minutes :P are you good?

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Anastasia1997

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#156 Anastasia1997
Member since 2010 • 641 Posts

[QUOTE="Luxen90"]Uhhh okay I'm done for 1vs1 just someone else would have to set it up ha.theuncharted34

I'd be happy to face you in like 15 minutes :P are you good?

Can I join?
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theuncharted34

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#157 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

[QUOTE="Luxen90"]Uhhh okay I'm done for 1vs1 just someone else would have to set it up ha.Anastasia1997

I'd be happy to face you in like 15 minutes :P are you good?

Can I join?

we'd need another guy to do so, can't go 2 on 1 :P

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Luxen90

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#158 Luxen90
Member since 2006 • 7427 Posts
I'm a natural to FPS :P, but I haven't really played the game since the latest patch since I'm waiting for them to release another. Don't get mad if I suck though lol.
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Anastasia1997

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#159 Anastasia1997
Member since 2010 • 641 Posts
[QUOTE="theuncharted34"]

[QUOTE="Anastasia1997"][QUOTE="theuncharted34"]

I'd be happy to face you in like 15 minutes :P are you good?

Can I join?

we'd need another guy to do so, can't go 2 on 1 :P

Oh, well, good knews for you, my brother took the television I game on :P. Thanks anyways :). You wanna play on the weekend?
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aaronmullan

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#161 aaronmullan
Member since 2004 • 33426 Posts
I thought the cringe inducing title would be the best thing, but I was wrong! I love getting me some bandwidth exceeded notifications.
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theuncharted34

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#162 theuncharted34
Member since 2010 • 14529 Posts

I'm a natural to FPS :P, but I haven't really played the game since the latest patch since I'm waiting for them to release another. Don't get mad if I suck though lol.Luxen90

My psn id is romaniac34, i'll surely be on in 15 minutes. Anyone can add me :P

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FIipMode

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#163 FIipMode
Member since 2009 • 10850 Posts
Ugh, Photobucket sucks. I recommend Tinypic :).
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theuncharted34

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#164 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

[QUOTE="Anastasia1997"] Can I join?Anastasia1997

we'd need another guy to do so, can't go 2 on 1 :P

Oh, well, good knews for you, my brother took the television I game on :P. Thanks anyways :). You wanna play on the weekend?

sure :)

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Dead-Memories

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#165 Dead-Memories
Member since 2008 • 6587 Posts

[QUOTE="Anastasia1997"][QUOTE="theuncharted34"]

I'd be happy to face you in like 15 minutes :P are you good?

theuncharted34

Can I join?

we'd need another guy to do so, can't go 2 on 1 :P

i would play but I don't think it'd be very fair.
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Anastasia1997

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#166 Anastasia1997
Member since 2010 • 641 Posts
[QUOTE="Dead-Memories"][QUOTE="theuncharted34"]

Can I join?Anastasia1997

we'd need another guy to do so, can't go 2 on 1 :P

i would play but I don't think it'd be very fair.

lol, alright tough guy, how about on the weekend?
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Anastasia1997

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#167 Anastasia1997
Member since 2010 • 641 Posts
[QUOTE="theuncharted34"]

[QUOTE="Anastasia1997"][QUOTE="theuncharted34"]

we'd need another guy to do so, can't go 2 on 1 :P

Oh, well, good knews for you, my brother took the television I game on :P. Thanks anyways :). You wanna play on the weekend?

sure :)

Alright, thanks :)
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theuncharted34

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#168 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

[QUOTE="Anastasia1997"] Can I join?Dead-Memories

we'd need another guy to do so, can't go 2 on 1 :P

i would play but I don't think it'd be very fair.

only this time I would be serious :twisted:

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Dead-Memories

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#169 Dead-Memories
Member since 2008 • 6587 Posts

[QUOTE="Dead-Memories"][QUOTE="theuncharted34"]

we'd need another guy to do so, can't go 2 on 1 :P

Anastasia1997

i would play but I don't think it'd be very fair.

lol, alright tough guy, how about on the weekend?

i'm not looking to offend but i'm being very blunt.

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Anastasia1997

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#170 Anastasia1997
Member since 2010 • 641 Posts

[QUOTE="Anastasia1997"][QUOTE="Dead-Memories"] i would play but I don't think it'd be very fair. Dead-Memories

lol, alright tough guy, how about on the weekend?

i'm not looking to offend but i'm being very blunt.

Nah, its fine :). I actually find it funny :P. So, you wanna play on the weekend?
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Dead-Memories

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#171 Dead-Memories
Member since 2008 • 6587 Posts
[QUOTE="Dead-Memories"]

[QUOTE="Anastasia1997"] lol, alright tough guy, how about on the weekend?Anastasia1997

i'm not looking to offend but i'm being very blunt.

Nah, its fine :). I actually find it funny :P. So, you wanna play on the weekend?

i haven't turned on my PS3 in like months but sure if you remind me via GS message.
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Luxen90

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#172 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Luxen90"]I'm a natural to FPS :P, but I haven't really played the game since the latest patch since I'm waiting for them to release another. Don't get mad if I suck though lol.theuncharted34

My psn id is romaniac34, i'll surely be on in 15 minutes. Anyone can add me :P

Alright, I added you and I'll be on KZ3.
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Anastasia1997

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#173 Anastasia1997
Member since 2010 • 641 Posts

[QUOTE="Anastasia1997"][QUOTE="Dead-Memories"] i'm not looking to offend but i'm being very blunt.

Dead-Memories

Nah, its fine :). I actually find it funny :P. So, you wanna play on the weekend?

i haven't turned on my PS3 in like months but sure if you remind me via GS message.

alright, thanks :)

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Luxen90

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#174 Luxen90
Member since 2006 • 7427 Posts
Oh dude so much fail. I thought we were talking about KZ3 the entire time
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theuncharted34

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#175 theuncharted34
Member since 2010 • 14529 Posts

Oh dude so much fail. I thought we were talking about KZ3 the entire timeLuxen90

yep. No one really specified I guess. lol fail.

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blackace

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#177 blackace
Member since 2002 • 23576 Posts

All I see is bandwitdh exceeded and photo-bucket

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Dead-Memories

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#178 Dead-Memories
Member since 2008 • 6587 Posts
Oh dude so much fail. I thought we were talking about KZ3 the entire timeLuxen90
yeah that was pretty fail.
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Vader993

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#179 Vader993
Member since 2010 • 7533 Posts

[QUOTE="Luxen90"]Oh dude so much fail. I thought we were talking about KZ3 the entire timeDead-Memories
yeah that was pretty fail.

maybe he ment the beta

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Episode_Eve

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#180 Episode_Eve
Member since 2004 • 16986 Posts

I'm about to fix the "bandwidth" problem now!

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#181 Episode_Eve
Member since 2004 • 16986 Posts

Ugh, Photobucket sucks. I recommend Tinypic :).FIipMode

Tinypic owns! But you know Photobucket bought them and you can no longer make new TP accounts :|. I'll use an existing one.

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#182 Episode_Eve
Member since 2004 • 16986 Posts

OK! Everything should be back to working order :).

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#183 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="xYamatox"]

New Info (might be old for some): Every c1ass online will have a very different loadout of weapons from what we are using in the Beta. The final release will be quite a different game, and it seems GG are listening to the complaints and taking them seriously. Killzone 3 might be one of the better FPS games this gen :)

Luxen90

Seriously? Where did you read that in beta forums, cause I honestly felt like GG have not been listening to any complaints at all since there hasn't been a patch yet. Now if only they'll take back their word on not adding server list.....

A NeoGaf poster (Lince) compiled the responses he got from a Guerrilla dev:

- Hey Lince, it was the fans feedback that led us down this path in the first place (Where we go to extra lengths to prevent spawn camping and to balance the game with the exos).

- Ideally I could give you a new update during the beta to play around with these changes but we're no longer allowed to patch in content.

- My ideal scenario would be to keep the beta going until we go to Gold Master and to continually provide the community with tweaks/changes/updates. Unfortunately that's just not possible.

- The feedback I've received so far, whether it's negative or positive has been immensely helpful. So thanks for taking part and taking the time to comment.

- I can tell you I've been playing around with the recoil, damage and damage over distance attributes of the weapons and I'm A LOT happier with their behaviour now. I'm certain you guys will be too. No more LMG sniping.

- Also, the differentiation between the weapon is a big deal to me. You're spot on with the AR's in KZ2 and it's still the intention to have that differentiation in KZ3. We haven't messed with the M82 or the StA52 too much. Although there is another difference between the two. The M82 does slightly more per bullet damage but the StA52 has less spread while moving.

- The differences between hip-fire and ADS are more pronounced too. Like I said, I'm confidet about the way the guns 'feel' right now and I'm sure you guys will be the same. From the comments I've read from you guys it seems as though we're all singing from the same hymn sheet here.

- Our intentions with aim assist is that it's not noticeable. If you can see it easily then we're not being subtle enough. Console shooters need to have an element of aim assist but it was possibly too much for the Beta so this is something we have our eyes on and something we'd rather was a little more seamless and subtle.

- We have indeed been playing around with the neutralisation and cature times for the TSP's.

- The neutralisation times need to be shorter than the respawn timer to allow a Tact to clear out a TSP and then neutrlise it before the enemy respawn.

- We've also added additional TSP's to the maps that required them.

- We've tweaked the range and damage of the base bots so the other team can't get anywhere near your Exos without being cut to ribbons.

- There's been quite a lot of changes since this Beta went live and there will be an article soon that details for you guys what we've already addressed and what we intend to address prior to release.

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Vader993

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#184 Vader993
Member since 2010 • 7533 Posts

OK! Everything should be back to working order :).

Episode_Eve

thanks:)

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#185 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Dead-Memories"][QUOTE="Luxen90"]Oh dude so much fail. I thought we were talking about KZ3 the entire timeVader993

yeah that was pretty fail.

maybe he ment the beta

Yeah I was referring to KZ3 beta, thats why I thought you couldn't 1vs1.
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Dead-Memories

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#186 Dead-Memories
Member since 2008 • 6587 Posts
[QUOTE="Vader993"]

[QUOTE="Dead-Memories"] yeah that was pretty fail. Luxen90

maybe he ment the beta

Yeah I was referring to KZ3 beta, thats why I thought you couldn't 1vs1.

yeah i'm not sure how KZ 3 1v1 is going to work since the game is fundamentally a COD shooter now.
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W1NGMAN-

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#187 W1NGMAN-
Member since 2008 • 10109 Posts
This thread is just wow, words can't express how blown away I am by it ...
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Vader993

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#188 Vader993
Member since 2010 • 7533 Posts

Killzone 3 Beta - Brutal Melee Analysis

interesting vid i found

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Anastasia1997

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#189 Anastasia1997
Member since 2010 • 641 Posts
[QUOTE="Episode_Eve"]

[QUOTE="Luxen90"][QUOTE="xYamatox"]

New Info (might be old for some): Every c1ass online will have a very different loadout of weapons from what we are using in the Beta. The final release will be quite a different game, and it seems GG are listening to the complaints and taking them seriously. Killzone 3 might be one of the better FPS games this gen :)

Seriously? Where did you read that in beta forums, cause I honestly felt like GG have not been listening to any complaints at all since there hasn't been a patch yet. Now if only they'll take back their word on not adding server list.....

A NeoGaf poster (Lince) compiled the responses he got from a Guerrilla dev:

- Hey Lince, it was the fans feedback that led us down this path in the first place (Where we go to extra lengths to prevent spawn camping and to balance the game with the exos).

- Ideally I could give you a new update during the beta to play around with these changes but we're no longer allowed to patch in content.

- My ideal scenario would be to keep the beta going until we go to Gold Master and to continually provide the community with tweaks/changes/updates. Unfortunately that's just not possible.

- The feedback I've received so far, whether it's negative or positive has been immensely helpful. So thanks for taking part and taking the time to comment.

- I can tell you I've been playing around with the recoil, damage and damage over distance attributes of the weapons and I'm A LOT happier with their behaviour now. I'm certain you guys will be too. No more LMG sniping.

- Also, the differentiation between the weapon is a big deal to me. You're spot on with the AR's in KZ2 and it's still the intention to have that differentiation in KZ3. We haven't messed with the M82 or the StA52 too much. Although there is another difference between the two. The M82 does slightly more per bullet damage but the StA52 has less spread while moving.

- The differences between hip-fire and ADS are more pronounced too. Like I said, I'm confidet about the way the guns 'feel' right now and I'm sure you guys will be the same. From the comments I've read from you guys it seems as though we're all singing from the same hymn sheet here.

- Our intentions with aim assist is that it's not noticeable. If you can see it easily then we're not being subtle enough. Console shooters need to have an element of aim assist but it was possibly too much for the Beta so this is something we have our eyes on and something we'd rather was a little more seamless and subtle.

- We have indeed been playing around with the neutralisation and cature times for the TSP's.

- The neutralisation times need to be shorter than the respawn timer to allow a Tact to clear out a TSP and then neutrlise it before the enemy respawn.

- We've also added additional TSP's to the maps that required them.

- We've tweaked the range and damage of the base bots so the other team can't get anywhere near your Exos without being cut to ribbons.

- There's been quite a lot of changes since this Beta went live and there will be an article soon that details for you guys what we've already addressed and what we intend to address prior to release.

Thanks man, that made my day and goes to show GG really cares about their fans :). KZ3 is going to be so amazing along with R3 :D. I cant wait
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Dead-Memories

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#190 Dead-Memories
Member since 2008 • 6587 Posts

[QUOTE="Episode_Eve"]

[QUOTE="Luxen90"] Seriously? Where did you read that in beta forums, cause I honestly felt like GG have not been listening to any complaints at all since there hasn't been a patch yet. Now if only they'll take back their word on not adding server list.....Anastasia1997

A NeoGaf poster (Lince) compiled the responses he got from a Guerrilla dev:

- Hey Lince, it was the fans feedback that led us down this path in the first place (Where we go to extra lengths to prevent spawn camping and to balance the game with the exos).

- Ideally I could give you a new update during the beta to play around with these changes but we're no longer allowed to patch in content.

- My ideal scenario would be to keep the beta going until we go to Gold Master and to continually provide the community with tweaks/changes/updates. Unfortunately that's just not possible.

- The feedback I've received so far, whether it's negative or positive has been immensely helpful. So thanks for taking part and taking the time to comment.

- I can tell you I've been playing around with the recoil, damage and damage over distance attributes of the weapons and I'm A LOT happier with their behaviour now. I'm certain you guys will be too. No more LMG sniping.

- Also, the differentiation between the weapon is a big deal to me. You're spot on with the AR's in KZ2 and it's still the intention to have that differentiation in KZ3. We haven't messed with the M82 or the StA52 too much. Although there is another difference between the two. The M82 does slightly more per bullet damage but the StA52 has less spread while moving.

- The differences between hip-fire and ADS are more pronounced too. Like I said, I'm confidet about the way the guns 'feel' right now and I'm sure you guys will be the same. From the comments I've read from you guys it seems as though we're all singing from the same hymn sheet here.

- Our intentions with aim assist is that it's not noticeable. If you can see it easily then we're not being subtle enough. Console shooters need to have an element of aim assist but it was possibly too much for the Beta so this is something we have our eyes on and something we'd rather was a little more seamless and subtle.

- We have indeed been playing around with the neutralisation and cature times for the TSP's.

- The neutralisation times need to be shorter than the respawn timer to allow a Tact to clear out a TSP and then neutrlise it before the enemy respawn.

- We've also added additional TSP's to the maps that required them.

- We've tweaked the range and damage of the base bots so the other team can't get anywhere near your Exos without being cut to ribbons.

- There's been quite a lot of changes since this Beta went live and there will be an article soon that details for you guys what we've already addressed and what we intend to address prior to release.

Thanks man, that made my day and goes to show GG really cares about their fans :). KZ3 is going to be so amazing along with R3 :D. I cant wait

color me skeptical, hope for the best though.

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p3anut

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#191 p3anut
Member since 2005 • 6610 Posts

99% of the people who are going to buy Killzone 3 won't play it in 3D. I pulled that number from my behind but im positive a lot of people are not going to be playing this game in 3D.

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#192 RavenLoud
Member since 2009 • 2874 Posts

[QUOTE="Stevo_the_gamer"]Lot of work went into this, definitely deserve some props, but three months before the game comes out? Business of early hype threads is rather strange but nevertheless, I'm going to go with AA.djsifer01
KZ3 has improved in every possible way from KZ2, how can you call AA? Oh thats right, the PS3 hater is shinning through. What i real dont get about you is, the PS3 has some of the best games this gen. How can you hate a console with games as good as the PS3 has if your a gamer?

I think his PS3 died on him twice. (Plus, as a PC gamer he's probably offended by the "only does everything part" :P) Stevo is all cool.

___________

Topic: Does anyone know if they are bringing back the old squad system? I would like the spawning on your squad leader ability back as well. There must be a way to make the "party" squad system and the "game" squad system co-exist...

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Dead-Memories

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#194 Dead-Memories
Member since 2008 • 6587 Posts

[QUOTE="djsifer01"][QUOTE="Stevo_the_gamer"]Lot of work went into this, definitely deserve some props, but three months before the game comes out? Business of early hype threads is rather strange but nevertheless, I'm going to go with AA.RavenLoud

KZ3 has improved in every possible way from KZ2, how can you call AA? Oh thats right, the PS3 hater is shinning through. What i real dont get about you is, the PS3 has some of the best games this gen. How can you hate a console with games as good as the PS3 has if your a gamer?

I think his PS3 died on him twice. (Plus, as a PC gamer he's probably offended by the "only does everything part" :P) Stevo is all cool.

___________

Topic: Does anyone know if they are bringing back the old squad system? I would like the spawning on your squad leader ability back as well. There must be a way to make the "party" squad system and the "game" squad system co-exist...

what an unfair attack on stevo, to be honest, there aren't really that many MUST PLAY PS3 games anyway. killzone 2, demon's souls and uncharted 2 being the few to name. we all have different tastes, in fact, I know people that look at the PS3 library and don't find anything worth playing. opinions are crazy, I Know.
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gamecubepad

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#195 gamecubepad
Member since 2003 • 7214 Posts

Another awesome thread! Great work man!

I'm hyping 9. Seems bigger, better, and more badass than KZ2.

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Episode_Eve

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#196 Episode_Eve
Member since 2004 • 16986 Posts

Killzone 3 Beta - Brutal Melee Analysis

interesting vid i found

Vader993

Melee in KZ has always been a pleasant contrast to other FPSs. Especially games like Black Ops (don't get me started on Commando in MW2! :P), where the lunging / magnetic attraction is very annoying and unbalanced. I wish the normal gun butts would take 2 hits to kill a target, like KZ2, instead of 1 though.

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hd5870corei7

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#197 hd5870corei7
Member since 2010 • 1612 Posts

Fantastic thread! much appreciated !

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kozzy1234

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#198 kozzy1234
Member since 2005 • 35966 Posts

WOW! Wicked thread dude!

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kozzy1234

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#199 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="RavenLoud"]

[QUOTE="djsifer01"]KZ3 has improved in every possible way from KZ2, how can you call AA? Oh thats right, the PS3 hater is shinning through. What i real dont get about you is, the PS3 has some of the best games this gen. How can you hate a console with games as good as the PS3 has if your a gamer?Dead-Memories

I think his PS3 died on him twice. (Plus, as a PC gamer he's probably offended by the "only does everything part" :P) Stevo is all cool.

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Topic: Does anyone know if they are bringing back the old squad system? I would like the spawning on your squad leader ability back as well. There must be a way to make the "party" squad system and the "game" squad system co-exist...

what an unfair attack on stevo, to be honest, there aren't really that many MUST PLAY PS3 games anyway. killzone 2, demon's souls and uncharted 2 being the few to name. we all have different tastes, in fact, I know people that look at the PS3 library and don't find anything worth playing. opinions are crazy, I Know.

Heavy Rain and Grand Turismo5 are amazing ps3 games also and my personal fav.

MGS4, Uncharted2, Killzone2, Ratchet and Clank aswell.

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Vader993

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#200 Vader993
Member since 2010 • 7533 Posts

[QUOTE="Vader993"]

Killzone 3 Beta - Brutal Melee Analysis

interesting vid i found

Episode_Eve

Melee in KZ has always been a pleasant contrast to other FPSs. Especially games like Black Ops (don't get me started on Commando in MW2! :P), where the lunging / magnetic attraction is very annoying and unbalanced. I wish the normal gun butts would take 2 hits to kill a target, like KZ2, instead of 1 though.

or they could do this your opponent must be damaged to be killed by a melee