I'm sorry but I don't see it.
Gran Turismo, for one, packs a shit ton more content than Forza 5.
The Graphics aren't that far off from each other considering that Forza 5 is a "next-gen" game.
Forza 5 is disgustingly lacking in content that it aims to release with Microtransactions and DLC as opposed to Gran Turismo 6 who already had the content to begin with.
This is precisely the inconsistency in reviews I was talking about.
So, you drop a game score down to 7 because it has shit tons of cars improvements you can purchase but you have to earn money by playing the game (like any other fcking game) to buy all the cars/contents?
But you give the game that doesn't even have these contents to begin with and plans to add them through DLCs and Micro-trans a 9/10. Okay, Gamespot.
Dated Environments? Really? Really? Seriously? At least it has fucking environments. Wtf does that even mean? Wait, a PS3 game appears dated in comparison to a Xbox One game? Oh my God, I'm so shocked. Why don't you stop being an idiot and stop using the criteria of a next gen console game to judge a 7th gen console game? Gran Turismo 6 has awesome looking environments and tracks and we know that Polyphony spent a lot of time in creating these tracks and put a lot of details into the game environments. There's absolutely no way at all that this game scores worse than Gran Turismo 5.
Really? "Expanded Top Gear partnership adds humor and context". Really?
We really like the game...it's perfect and comes with a free lamborghini buh....buh...does it haz teh Top Gearzzzz?????
Hope these idiotic reviewers don't expect to be taken seriously if they keep doing shit like this. It's always the same scenario. Hey, this game is perfect and everything, but when your girlfriend yells at you for playing too much, Sony doesn't send you a gift card, so we're going to give it a 5/10.
"Open-wheel cars are terrifying delight to drive" VS "The BEST driving physics on consoles"....Guess which of this one scored a 9/10?
Let's take a look at why Forza scored a 9.
-Flexible Career mode (yeah if I had 200 fcking cars in a 60$ BLU-RAY game I'd expect he career mode to be flexible too)...Maybe they forgot the Xbone now has Blu Ray and they're no longer limited in content.
-Visually Staggering presentation....(Apparently you can make a shitty game but as long as the menus are easy to naviage...you can charge people 60$ for it)
At best Forza doesn't deserve anything more than an 8 and at worst, Gran Turismo Six doesn't deserve anything less than an 8. The reviewers are idiots and they make GS appear inconsistent.
LMAOOO Did they really give a Next Gen 60$ inferior racing game a 9 because Top Gear makes an appearance in it?
So when people here want to also use MetaCritic instead of just MicroSpot for System Wars you guys wonder why.
Head to Head comparison.
|Microtransactions(The game that isn't built around Microtrans)||GT6|
|THE WINNER SEEMS PRETTY CLEAR TO ME|
Summary: FROM DESTRUCTOID
"Again, you can't go wrong with either. I'm really glad I have both. I think of Forza 5 when I want to race, while I think of GT6 when I want to drive. That's what it really comes down to for me. I go to Forza for the flash and spectacle, I go to Gran Turismo when I want to play in an automotive toy box. Hopefully that makes sense to you.
But, if I had to pick one racing game to take to a desert island to play for the rest of my life, it would be Gran Turismo 6."
For what it’s worth, I’ve had both these games for weeks, but it’s Gran Turismo 6 that’s keeping me up late at night. It’s not as technically polished as Turn Ten’s game, and has some pretty dreadful flaws,
Despite its racing being absolutely fantastic, Forza feels comparatively small. It doesn't take long before its smaller selection of tracks begin to feel repetitive. Its range of cars is decent, but feels artificially reduced due to the influence of its microtransactional model. Because you now earn less, you end up with a far smaller garage of cars. Unless, of course, you spend money to bolster your in-game earnings. That really does leave a sour taste in one’s mouth, which is a shame because Forza is otherwise gorgeous-looking, offers the most exciting racing experience by far, has terrific damage modeling, awesome record keeping, and generally feels really tight and buttoned-down.
Gran Turismo is technically inferior, but its content shines, despite having some glaring issues. The damage modeling is horrible, and the fact that you can cut corners (and indeed huge chunks of the track) while racing is just piss-poor design. But despite that, the way Gran Turismo articulates different car types and handling characteristics is phenomenal, and its sheer variety of cars, tracks, racing formats and minigame challenges makes it hugely entertaining to play.
Forza, unfortunately, is heavy handed. As previously mentioned, the game’s traditional earning and cost structure has been changed seemingly to encourage users to buy credits and temporarily boost their earning levels back to a rate similar to prior Forza games. Add in the fact that oftentimes you’re recommended cars for races that you need to buy with real money, and it just feels like
Seems pretty clear to me. Way to go, Gamespot. I'm sure you guys will find some good use for those extra Microsoft Checks :)