@R4gn4r0k said:
@mysticaldonut said:
@R4gn4r0k said:
So that means you'll get the game, right?
Look at how massively they improved the combat :)
I hope so. I found the combat dull and boring in the first one. I would rank HZD below God of War, Ghost of Tsushima, even Days Gone. Hopefully Forbidden West changes my opinion.
I was mainly adressing the melee combat, but I can understand if you also mean the ranged combat.
I'm playing the PC version of HZD right now and the ranged combat is fantastic: I'm having fun shooting all the bits and pieces off robots and using different types of weapons and mixing everything up. It feels skillful.
You can dish out damage, but then so can the enemy.
I thought the combat, as a whole, was one of the few redeeming qualities of the first game, to be frank.
The whole hunting mechanic and how each major robot felt like it's own boss fight at times, each felt high stakes. You had to set traps, target weakpoints, whittle the enemy down bit by bit, and approach each fight thoughtfully.
H:ZD was an average game outside of the combat; average story, average protagonist, average voice acting, etc.. The combat is what elevated it into "good" status.
Also the art direction, really liked the enemy design, how each tribe looked unique, etc.
@Pedro said:
... I can think for myself.😎
hey, stop that! No free thought allowed!
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