Microsoft - the company that just keep on giving damage control. Cow DS is off the charts :lol:RR360DD
I guess you guys learn from the best, right? :lol:
This topic is locked from further discussion.
Microsoft - the company that just keep on giving damage control. Cow DS is off the charts :lol:RR360DD
I guess you guys learn from the best, right? :lol:
lol, the XBox One has 29% less floating point processing power, not 50%.. 1.84 TFLOPS - 29% = 1.31 TFLOPS But that's only floating point performance (TFLOPS). The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, and the move engines perform a number of tasks...[QUOTE="superclocked"][QUOTE="StrongBlackVine"]
Nope. Only a presently unknown percentage of it is being unlocked...unless Microsoft plans to disable Kinect and snap multitasking. So it is all more than 50% percent slower than PS4. Bad news...
StrongBlackVine
That tiny CPU upgrade will have virtually zero impact on performance. It was cosmetic for PR at best.
And yet you ignore the main point of my post. The XBox One does not have 50% less floating point performance. It has 29% less floating point performance.. 1.84 TFLOPS - 29% = 1.31 TFLOPS And what it lacks in floating point performance, it makes up for in the other areas that I mentioned. The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, the cloud is aiding with AI and lighting, and the move engines perform a number of tasks.. Also, people said that the 12 CU bump to 852MHz was nothing, yet it is giving better performance than 14 CU's at 800MHz....[QUOTE="StrongBlackVine"][QUOTE="superclocked"]lol, the XBox One has 29% less floating point processing power, not 50%.. 1.84 TFLOPS - 29% = 1.31 TFLOPS But that's only floating point performance (TFLOPS). The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, and the move engines perform a number of tasks...superclocked
That tiny CPU upgrade will have virtually zero impact on performance. It was cosmetic for PR at best.
And yet you ignore the main point of my post. The XBox One does not have 50% less floating point performance. It has 29% less floating point performance.. And what it lacks in floating point performance, it makes up for in the other areas that I mentioned. The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, the cloud is aiding with AI and lighting, and the move engines perform a number of tasks.. Also, people said that the 12 CU bump to 852MHz was nothing, yet it is giving better performance than 14 CU's at 800MHz....Good thing PS4 has 18 cores....also until Xbone can get games running at a native 1080p the power argument will continue. I have feeling a LOT of those multiplatss won't be at launch. Do you think there is a reason we have seen no footage of Watchdogs, ACIV and now NBA2K14 on Xflop?
[QUOTE="RR360DD"]Microsoft - the company that just keep on giving damage control. Cow DS is off the charts :lol:ReadingRainbow4
I guess you guys learn from the best, right? :lol:
:lol: Oh man that guy keeps owing himself time after time.[QUOTE="ReadingRainbow4"][QUOTE="RR360DD"]Microsoft - the company that just keep on giving damage control. Cow DS is off the charts :lol:Suppaman100
I guess you guys learn from the best, right? :lol:
:lol: Oh man that guy keeps owing himself time after time.Why because he edited my post? :lol: self owned again[QUOTE="superclocked"]And yet you ignore the main point of my post. The XBox One does not have 50% less floating point performance. It has 29% less floating point performance.. 1.84 TFLOPS - 29% = 1.31 TFLOPS And what it lacks in floating point performance, it makes up for in the other areas that I mentioned. The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, the cloud is aiding with AI and lighting, and the move engines perform a number of tasks.. Also, people said that the 12 CU bump to 852MHz was nothing, yet it is giving better performance than 14 CU's at 800MHz....
Good thing PS4 has 18 cores....also until Xbone can get games running at a native 1080p the power argument will continue. I have feeling a LOT of those multiplatss won't be at launch. Do you think there is a reason we have seen no footage of Watchdogs, ACIV and now NBA2K14 on Xflop?
Eh? The XBox One has games running at 1080p...Arguing with a Cow is like playing Chess with a Pigeon, it will knock down all the pieces, crap on the board and then run back to the flock proclaiming victory...Bruce_Benzing
[QUOTE="Suppaman100"][QUOTE="ReadingRainbow4"]:lol: Oh man that guy keeps owing himself time after time.Why because he edited my post? :lol: self owned again Is your sig about the 360? :lol:I guess you guys learn from the best, right? :lol:
RR360DD
[QUOTE="Suppaman100"][QUOTE="ReadingRainbow4"]:lol: Oh man that guy keeps owing himself time after time.Why because he edited my post? :lol: self owned againI guess you guys learn from the best, right? :lol:
RR360DD
We all know that's what you really meant to say.
[QUOTE="StrongBlackVine"]Eh? The XBox One has games running at 1080p...[QUOTE="superclocked"]
Good thing PS4 has 18 cores....also until Xbone can get games running at a native 1080p the power argument will continue. I have feeling a LOT of those multiplatss won't be at launch. Do you think there is a reason we have seen no footage of Watchdogs, ACIV and now NBA2K14 on Xflop?
superclocked
Arguing with a Cow is like playing Chess with a Pigeon, it will knock down all the pieces, crap on the board and then run back to the flock proclaiming victory...Bruce_Benzing
Yes, but right now the majority of them are not running native 1080p.
The power of the PS4
Behold!!
LA-Nighthawk
Here comes the damage control. We already seen gameplay that looks better than this.
[QUOTE="StrongBlackVine"][QUOTE="superclocked"]lol, the XBox One has 29% less floating point processing power, not 50%.. 1.84 TFLOPS - 29% = 1.31 TFLOPS But that's only floating point performance (TFLOPS). The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, and the move engines perform a number of tasks...superclocked
That tiny CPU upgrade will have virtually zero impact on performance. It was cosmetic for PR at best.
And yet you ignore the main point of my post. The XBox One does not have 50% less floating point performance. It has 29% less floating point performance.. 1.84 TFLOPS - 29% = 1.31 TFLOPS And what it lacks in floating point performance, it makes up for in the other areas that I mentioned. The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, the cloud is aiding with AI and lighting, and the move engines perform a number of tasks.. Also, people said that the 12 CU bump to 852MHz was nothing, yet it is giving better performance than 14 CU's at 800MHz.... In the case of 12 CUs & 768 Shaders vs 18 CUs & 1152 Shaders on a GPU, more is always better. While I admit that in itself will not create a 50% power advantage; it is a considerable advantage. PS4 GPU has 32 ROPS & 72 Texture Units vs the Xbox One GPU's 16 ROPS & 48 Texture Units; this in itself is another considerable advantage that will cause the PS4 to age much better. The Xbox One GPU has an 853MHz vs 800MHz advantage in clock speed over the PS4 GPU. I'm going for the PS4 but any bumps in tech specs on any system is always a plus for the industry. However, 12 Compute Units @ 853MHz vs 18 Compute Units @ 800MHz(?) on a GPU and the latter still wins out easily. That 204GB/s peak theoretical read/write is limited to a 32MB chunk of low latency eSRAM but the main DDR3 2166MHz RAM is unified pool limited to 68GB/s of peak theoretical bandwidth. Around 20GB/s of that is inherently available to the CPU. The Xbox advantage here is a 30GB/s CPU-to-GPU HSA link. The PS4 is 40% more powerful overall[QUOTE="kuu2"]
Only if Sony Fan realized that 10% of GPU was also reserved for GUI in the PS4 as well. Wait till they find out though that in the PS4 Sony does not allow devs a way to get it back. :lol:
StrongBlackVine
Wrong. Another " Sony is doing it too" fail post.
Only if Sony Fan truly understood the nature of a dynamic GUI. If they did they would know that GPU cycles have to be reserved on any GUI that allows dynamics like the gui found in both the X1 and PS4.
Sony Fan knows the least about software hardware dynamics than any faction here on SW.
SMH!!!
Yup....this is good and bad news.
The good news is that they will mostly free up that 10% in time.
The bad news is that this confirms the 10% reservation was true. The TFLOP after the XBO upclock was 1.31TF, but that was excluding the 10% reservation. That means at launch, the XBO only has  1.179 TFLOPS available to games, with the best case scenario down the line being being the original 1.31TF figure.Â
BigBoss154
Yup.[QUOTE="BigBoss154"]
...this is good and bad news.
The good news is that they will mostly free up that 10% in time.
The bad news is that this confirms the 10% reservation was true. The TFLOP after the XBO upclock was 1.31TF, but that was excluding the 10% reservation. That means at launch, the XBO only has  1.179 TFLOPS available to games, with the best case scenario down the line being being the original 1.31TF figure.Â
DrTrafalgarLaw
Â
XBOX ONE 1.3Â TFLOPS
Yup.[QUOTE="DrTrafalgarLaw"]
[QUOTE="BigBoss154"]
...this is good and bad news.
The good news is that they will mostly free up that 10% in time.
The bad news is that this confirms the 10% reservation was true. The TFLOP after the XBO upclock was 1.31TF, but that was excluding the 10% reservation. That means at launch, the XBO only has  1.179 TFLOPS available to games, with the best case scenario down the line being being the original 1.31TF figure.Â
xhawk27
Â
XBOX ONE 1.3Â TFLOPS
Nope 10 percent is still reserved. And you won't get it all back.
[QUOTE="StrongBlackVine"][QUOTE="superclocked"]lol, this is a good thing cows. The 10% of GPU power reserved for other things is being unlocked for games in the near future...superclocked
Nope. Only a presently unknown percentage of it is being unlocked...unless Microsoft plans to disable Kinect and snap multitasking. So it is all more than 50% percent slower than PS4. Bad news...
lol, the XBox One has 29% less floating point processing power, not 50%.. 1.84 TFLOPS - 29% = 1.31 TFLOPS But that's only floating point performance (TFLOPS). The XBox One can push more polygons per second, has 32MB more cache than the PS4, has a faster CPU, and the move engines perform a number of tasks... and in the end the Xbox One is still weaker then the PS4 even with all that and will not produce better looking graphics, PS4 has a processing advantage, the PS4 is going to destroy the Xbox One in compute and asynchronous compute[QUOTE="xhawk27"]
[QUOTE="DrTrafalgarLaw"] Yup.
1.179 TFLOPS vs. 1.82 TFLOPS.
PS4wins
FatalityStrongBlackVine
Â
XBOX ONE 1.3Â TFLOPS
Nope 10 percent is still reserved. And you won't get it all back.
Yes, and the PS4 is a magic machine with a magic OS that will require no resources whatsoever to run.. 1.84 TFLOPS - 29% = 1.31 TFLOPS Not that big of a difference...Yup.[QUOTE="BigBoss154"]
...this is good and bad news.
The good news is that they will mostly free up that 10% in time.
The bad news is that this confirms the 10% reservation was true. The TFLOP after the XBO upclock was 1.31TF, but that was excluding the 10% reservation. That means at launch, the XBO only has  1.179 TFLOPS available to games, with the best case scenario down the line being being the original 1.31TF figure.Â
DrTrafalgarLaw
Only 84% more power and PS4 will be on par with my $160 videocard :|Thats great news for lemmings,only another 40% and Xbone will be on par with PS4.:lol:
OneInchMan99
[QUOTE="OneInchMan99"]Only 84% more power and PS4 will be on par with my $160 videocard :|Thats great news for lemmings,only another 40% and Xbone will be on par with PS4.:lol:
superclocked
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
[QUOTE="superclocked"][QUOTE="OneInchMan99"]
Thats great news for lemmings,only another 40% and Xbone will be on par with PS4.:lol:
Only 84% more power and PS4 will be on par with my $160 videocard :|LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
I'm sure his video card is already producing games in 1080p with close to 60fps. I don't think the PS4 is quiet up to snuff yet.Only 84% more power and PS4 will be on par with my $160 videocard :|[QUOTE="superclocked"][QUOTE="OneInchMan99"]
Thats great news for lemmings,only another 40% and Xbone will be on par with PS4.:lol:
StrongBlackVine
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
"You PC gamers are going to have to upgrade soon to play the latest games!11!!!111! :cry:Â "
Â
*goes and spends $400 on a PS4 to play the latest games*
Â
Only 84% more power and PS4 will be on par with my $160 videocard :|[QUOTE="superclocked"][QUOTE="OneInchMan99"]
Thats great news for lemmings,only another 40% and Xbone will be on par with PS4.:lol:
StrongBlackVine
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
Sorry, but the Mantle API takes away the console advantage of coding straight to the hardware. This $160 GPU is almost twice as powerful as the PS4, and it runs games accordingly. There is no way in hell that I would buy mulitplatform games for my PS4...[QUOTE="StrongBlackVine"][QUOTE="superclocked"]Only 84% more power and PS4 will be on par with my $160 videocard :|kingtito
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
I'm sure his video card is already producing games in 1080p with close to 60fps. I don't think the PS4 is quiet up to snuff yet.Killzone Shadow Fall is doing exactly what you just said.
[QUOTE="kingtito"][QUOTE="StrongBlackVine"]
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
I'm sure his video card is already producing games in 1080p with close to 60fps. I don't think the PS4 is quiet up to snuff yet.Killzone Shadow Fall is doing exactly what you just said.
MP only and that's NOT impressive. Single player it's still 30fps but we'll see how the final product comes out. Sony has been known to downgrade games just before release.[QUOTE="StrongBlackVine"][QUOTE="superclocked"]Only 84% more power and PS4 will be on par with my $160 videocard :|superclocked
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
Sorry, but the Mantle API takes away the console advantage of coding straight to the hardware. This $160 GPU is almost twice as powerful as the PS4, and it runs games accordingly. There is no way in hell that I would buy mulitplatform games for my PS4...If you say so. I was looking into building a PC a while back there was nothing decent for that price. I know you made a topic on your budget gaming and most said they wouldn't go for it.
I'm sure his video card is already producing games in 1080p with close to 60fps. I don't think the PS4 is quiet up to snuff yet.[QUOTE="kingtito"][QUOTE="StrongBlackVine"]
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
StrongBlackVine
Killzone Shadow Fall is doing exactly what you just said.
Now imagine how good it would look with a GPU that's twice as powerful...Sorry, but the Mantle API takes away the console advantage of coding straight to the hardware. This $160 GPU is almost twice as powerful as the PS4, and it runs games accordingly. There is no way in hell that I would buy mulitplatform games for my PS4...[QUOTE="superclocked"][QUOTE="StrongBlackVine"]
LOL poverty PC. I doubt your PC is running games much better if at all than a PS4 and you WILL have to upgrade soon or it will definitely be worse.
StrongBlackVine
If you say so. I was looking into building a PC a while back there was nothing decent for that price. I know you made a topic on your budget gaming and most said they wouldn't go for it.
I changed the only things that people complained about. I changed to a case with good airflow and 3x 120mm fans, and I changed to a better PSU. The build is excellent for the price, and is FAR more powerful than next gen consoles...[QUOTE="StrongBlackVine"][QUOTE="xhawk27"]
Â
XBOX ONE 1.3Â TFLOPS
superclocked
Nope 10 percent is still reserved. And you won't get it all back.
Yes, and the PS4 is a magic machine with a magic OS that will require no resources whatsoever to run.. 1.84 TFLOPS - 29% = 1.31 TFLOPS Not that big of a difference...Â
I remember hearing something about the PS4's OS running on a dedicated chip or something, so 100% of the CPU and GPU was for games. Gonna try to find a link on that though...
[QUOTE="StrongBlackVine"][QUOTE="kingtito"] I'm sure his video card is already producing games in 1080p with close to 60fps. I don't think the PS4 is quiet up to snuff yet. kingtito
Killzone Shadow Fall is doing exactly what you just said.
MP only and that's NOT impressive. Single player it's still 30fps but we'll see how the final product comes out. Sony has been known to downgrade games just before release.Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
[QUOTE="Promised_Trini"]It's SWs, everyone is a dev, everyone has a deep working knowledge of all systems and everyone is an expert when it comes to programming.Why is there a user in here in talking like  they worked on the PS4,and X1.
kingtito
tormentos, ronvalencia and wiiu troll are the only true experts. :lol:
[QUOTE="kingtito"][QUOTE="StrongBlackVine"]
Killzone Shadow Fall is doing exactly what you just said.
MP only and that's NOT impressive. Single player it's still 30fps but we'll see how the final product comes out. Sony has been known to downgrade games just before release.Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
Launch title or not, his PC will still beat any game graphically the PS4 can throw out. I don't know what res he could play BF4 on since A) it's not out yet and B) I don't know which card he has. I bet he'll be able to play it at a higher resolution with more details and effects than the PS4 version.Yes, and the PS4 is a magic machine with a magic OS that will require no resources whatsoever to run.. 1.84 TFLOPS - 29% = 1.31 TFLOPS Not that big of a difference...[QUOTE="superclocked"][QUOTE="StrongBlackVine"]
Nope 10 percent is still reserved. And you won't get it all back.
Gue1
Â
I remember hearing something about the PS4's OS running on a dedicated chip or something, so 100% of the CPU and GPU was for games. Gonna try to find a link on that though...
There is a separate little ARM processor in the PS4, but it's only used for downloads when the PS4 is off, and also for freezing gameplay without having to save. 3.5GB of RAM, 2 CPU cores, and an unknown amount of GPU power is reserved for the OS in the PS4...[QUOTE="StrongBlackVine"][QUOTE="kingtito"] MP only and that's NOT impressive. Single player it's still 30fps but we'll see how the final product comes out. Sony has been known to downgrade games just before release. kingtito
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
Launch title or not, his PC will still beat any game graphically the PS4 can throw out. I don't know what res he could play BF4 on since A) it's not out yet and B) I don't know which card he has. I bet he'll be able to play it at a higher resolution with more details and effects than the PS4 version.You don't which CPU or GPU his PC has yet you know it will outperform the PS4? Seem legit....
MP only and that's NOT impressive. Single player it's still 30fps but we'll see how the final product comes out. Sony has been known to downgrade games just before release.[QUOTE="kingtito"][QUOTE="StrongBlackVine"]
Killzone Shadow Fall is doing exactly what you just said.
StrongBlackVine
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
I hate to break it to you, but BF3 on PC looks far better than BF4 on next gen consoles. And Killzone does not look impressive when compared to many PC games...Launch title or not, his PC will still beat any game graphically the PS4 can throw out. I don't know what res he could play BF4 on since A) it's not out yet and B) I don't know which card he has. I bet he'll be able to play it at a higher resolution with more details and effects than the PS4 version.[QUOTE="kingtito"][QUOTE="StrongBlackVine"]
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
StrongBlackVine
You don't which CPU or GPU his PC has yet you know it will outperform the PS4? Seem legit....
3.38 TFLOP GPU >>>> 1.84 TFLOP GPU[QUOTE="kingtito"][QUOTE="StrongBlackVine"]
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
Launch title or not, his PC will still beat any game graphically the PS4 can throw out. I don't know what res he could play BF4 on since A) it's not out yet and B) I don't know which card he has. I bet he'll be able to play it at a higher resolution with more details and effects than the PS4 version.You don't which CPU or GPU his PC has yet you know it will outperform the PS4? Seem legit....
I said card and since CPUs don't come in "cards" I'd think you automatically know I'm referring to the GPU. Anyway he said his GPU is twice as powerful as the PS4s so I don't really need to know exactly which card he has. If it's twice as powerful I'm going to assume it's pushing a lot more than 1.8TFlops. Need I say anymore?[QUOTE="StrongBlackVine"][QUOTE="kingtito"] MP only and that's NOT impressive. Single player it's still 30fps but we'll see how the final product comes out. Sony has been known to downgrade games just before release. superclocked
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
I hate to break it to you, but BF3 on PC looks far better than BF4 on next gen consoles. And Killzone does not look impressive when compared to many PC games...I hate to break it to you, but your $500 PC will not be able keep with PS4 the entire gen. You will have to upgrade.
[QUOTE="StrongBlackVine"][QUOTE="kingtito"] Launch title or not, his PC will still beat any game graphically the PS4 can throw out. I don't know what res he could play BF4 on since A) it's not out yet and B) I don't know which card he has. I bet he'll be able to play it at a higher resolution with more details and effects than the PS4 version. kingtito
You don't which CPU or GPU his PC has yet you know it will outperform the PS4? Seem legit....
I said card and since CPUs don't come in "cards" I'd think you automatically know I'm referring to the GPU. Anyway he said his GPU is twice as powerful as the PS4s so I don't really need to know exactly which card he has. If it's twice as powerful I'm going to assume it's pushing a lot more than 1.8TFlops. Need I say anymore?Agree to disagree. Would rather play games on PS4 than a poverty PC that will not hold up as well as PS4.
[QUOTE="superclocked"][QUOTE="StrongBlackVine"]
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
I hate to break it to you, but BF3 on PC looks far better than BF4 on next gen consoles. And Killzone does not look impressive when compared to many PC games...I hate to break it to you, but your $500 PC will not be able keep with PS4 the entire gen. You will have to upgrade.
Why would he need to upgrade? The PC specs he gave will easily be able to stay ahead of the PS4 versions. It won't play the newer games at 1440p but it'll definitely play any PS4 game at 1080p while maintaining more effects and higher fps.I hate to break it to you, but BF3 on PC looks far better than BF4 on next gen consoles. And Killzone does not look impressive when compared to many PC games...[QUOTE="superclocked"][QUOTE="StrongBlackVine"]
Launch games are never the best a console can do. KS SF is good start though. I bet KZ SF looks much better at 1080p/30fps than any demanding game his PC can run at 60fps.
Since we are so sure about this what settings can he run BF4 on?
StrongBlackVine
I hate to break it to you, but your $500 PC will not be able keep with PS4 the entire gen. You will have to upgrade.
Oh, I'm going to upgrade, but not because I have to. As my PC is now, it will outperform the PS4 by a large margin for the entire console generation.. Also, AMD Mantle API...Please Log In to post.
Log in to comment