Crackdown cloud tech already shown in April. Cows am cry.

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Avatar image for wolverine4262
#1 Posted by wolverine4262 (20459 posts) -
While Crackdown was revealed for Xbox One during Microsoft's E3 2014 press conference, it was shown using a CGI trailer that left us wondering what we could expect from the game. We've now discovered that Microsoft showed an early tech demo for the game in April during Microsoft's annual Build conference.

When asked for comment by a fan, Phil Spencer verified that this was Crackdown in the following via twitter.

The Crackdown trailer may have been CG, but it also shows a high level of destructibility in the world and the tech demo gives us a good idea of what we can expect. However, no release date has been announced for Crackdown at this time. During the Build conference Microsoft said the goal is for developers to use the power of the cloud to "enable new kinds of experiences that have never been possible" by way of rendering events for players faster.

LINK

No more excuses, guise! The proof is in the fully destructible pudding.

Avatar image for PinkieWinkie
#2 Posted by PinkieWinkie (1454 posts) -

Lems falling for MS PR again.

Avatar image for wolverine4262
#3 Posted by wolverine4262 (20459 posts) -

@PinkieWinkie said:

Lems falling for MS PR again.

Woah, you watched that fast. Your connection must be perfect for this!

Avatar image for Chutebox
#4 Edited by Chutebox (40513 posts) -

Ya, just like Titanfall....oh wait

I know they're trying to prove something, but almost nothing was going on that should cause slowdown.

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#6 Posted by wolverine4262 (20459 posts) -

@Chutebox:

Show me an open world game that features that level of destruction, and Ill give you a cookie.

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#7 Edited by iwasgood2u (829 posts) -

Can I crack up now get it? Comparison of local vs server. Xboner is on the left and pc is on the right. Both utilized the poweraaaaah of clouds. Pc won end of story.

Avatar image for gago-gago
#8 Edited by gago-gago (10951 posts) -

After watching the tech demo then the Crackdown trailer again, I appreciate it more and it's exciting to see the potential. I could now imagine to do the crazy stuff they did in the trailer too but even more crazier. I remember just farting around in the Crackdown games and it was so fun making things explode. Now with what seems to be destructible environments, this game is going to be badass.

Avatar image for StrongBlackVine
#9 Posted by StrongBlackVine (12565 posts) -

GGI...nothing the Xflop can actually handle. Nothing to see here folks. The Cloud is a joke...even Microsoft avoid using that word at E3.

Avatar image for ReadingRainbow4
#10 Posted by ReadingRainbow4 (18648 posts) -

It's best not to believe bullshit before you see the bull.

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#11 Posted by indigenous_euphoria (196 posts) -

Cow's are in denial because they are scared the cloud is real lol. Can't wait for Crack Down looks awesome!

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#12 Posted by AmazonAngry (968 posts) -

We've got Bloodborne. We're amcry free for the generation. Can't say the same for lems and herms. :)

Avatar image for lostrib
#13 Edited by lostrib (49999 posts) -
@amazonangry said:

We've got Bloodborne. We're amcry free for the generation. Can't say the same for lems and herms. :)

Crackdown and bloodborne...yeah those are totally comparable games

*eye roll*

Avatar image for stereointegrity
#14 Posted by stereointegrity (11124 posts) -

lol u guys cant really be falling for this shit again can u?

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#15 Posted by scatteh316 (5486 posts) -

Xbone can't render that many pieces of debris...

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#16 Posted by Krelian-co (13274 posts) -

@stereointegrity said:

lol u guys cant really be falling for this shit again can u?

Avatar image for magicalclick
#17 Edited by magicalclick (27742 posts) -

Still can't imagine how they manage to send all those exploded chunks back to client side. It is suppose to take a lot of bandwidths to send those data. Can't wait to see the real thing though. The destruction is epic.

Avatar image for comptonst88
#18 Edited by comptonst88 (348 posts) -

Even though this is BS, even if it was true, you would have to have a constant working internet connection for this to work so if your internet goes down then what?

Avatar image for Sollet
#19 Posted by Sollet (7994 posts) -

@Krelian-co said:

@stereointegrity said:

lol u guys cant really be falling for this shit again can u?

Round 2? or 3?

Here we go! GAME ON!!!11

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#20 Edited by wolverine4262 (20459 posts) -

@comptonst88:

I know! Who has internet these days?!

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#21 Posted by Effec_Tor (746 posts) -

MS cloud tech does look promising.

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#22 Edited by iwasgood2u (829 posts) -

@comptonst88: if the internet goes doWn then it will switch to 2 fps and everything freezes .

The xboner is a weak piece of crap that will rely on cloud server. These lemmings are paying for an unreliable cloud service and a weak local system (xbone). That video proved it.

Avatar image for lglz1337
#23 Posted by lglz1337 (4798 posts) -

aaaaaaaaand here we go again

everytime a ps4 game pops up with amazing GFX lemming fall back to this cloud crap i noticed!

dat secret sauce LOL

Avatar image for lamprey263
#25 Edited by lamprey263 (31328 posts) -

In the right hands this could yield some really interesting results. Cows can laugh all they want, but I've a feeling they're going to change their tune if/when Sony utilizes Gaikai's resources for something similar. I think cloud services for games will probably most take off under an OnLive like setup anyways, which is what Gaikai is supposed to be to deliver BC to the PS4. Once that door opens, I think we'll see more of this non-localized processing.

I've a feeling though this won't just be pursued because of what it can offer, but I think companies want probably want to see what kind of pay structure they can demand from consumers for such a service. Just imagine if MS or Sony end up having 50 million consoles sold and everyone is paying that $50 - $60 for XBLG or PS+ to get use of the non-localized cloud resources for games. That's $2.5 - $3 billions in revenues per year. That's big money.

Avatar image for Salt_The_Fries
#26 Posted by Salt_The_Fries (12299 posts) -

@ReadingRainbow4 said:

It's best not to believe bullshit before you see the bull.

What if it smells?

Avatar image for HalcyonScarlet
#27 Posted by HalcyonScarlet (7045 posts) -

@comptonst88 said:

Even though this is BS, even if it was true, you would have to have a constant working internet connection for this to work so if your internet goes down then what?

Isn't that even more the case for PSNow, if so what's so exciting about that?

Avatar image for kuu2
#28 Edited by kuu2 (8662 posts) -

Cows continue to lose their minds after the spanking they received at e3.

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#29 Posted by xhawk27 (8659 posts) -

@PinkieWinkie said:

Lems falling for MS PR again.

You fall for Sony PR every time.

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#30 Posted by OhJayDubya (1172 posts) -

Dat secret sauce!

Avatar image for crashnburn281
#31 Edited by CrashNBurn281 (656 posts) -

This is a I will believe it when I see it. I am not going to totally discount the possibility that this could be good technology; however I am not holding my breath. If it works out, it could benefit every platform.

Avatar image for m_machine024
#32 Posted by m_machine024 (15314 posts) -

That's cool and all but I don't want games to rely on the internet to run well. :/ They should just need the hardware alone imo.

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#33 Posted by tormentos (23615 posts) -

@lostrib said:
@amazonangry said:

We've got Bloodborne. We're amcry free for the generation. Can't say the same for lems and herms. :)

Crackdown and bloodborne...yeah those are totally comparable games

*eye roll*

At least bloodborne isn't a sequel to an average game,Crack down on its 2 chapters wasn't high rated,in fact the second one was quite mediocre.

Avatar image for misterpmedia
#34 Edited by misterpmedia (5914 posts) -

Still waiting for a demonstration that isn't a CGI montage and that isn't running in 'ideal/perfect conditions' which isn't a true representation of how it will work in the real world. Show me real world and I'll eat crow.

Avatar image for LJS9502_basic
#35 Posted by LJS9502_basic (156625 posts) -

LOL ITT Cloud kool aid.

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#36 Posted by bezza2011 (2729 posts) -

As fun as crackdown is and I may get it in time, you can't really call out cows for crying I mean have you seen the graphics what are coming out of that PS4.

FanBoy or no FanBoy, there isn't anything which is rivaling Uncharted 4 visually (which has been confirmed by several sources including naughty dog developer Corrine Yu, that the trailer was of in game visuals and not a CGI trailer.) or even The Order 1886, and that CGI trailer of Crackdown wasn't really that good visually, GTA5 remastered looked better.

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#37 Posted by AmazonTreeBoa (16745 posts) -

@wolverine4262 said:

@comptonst88:

I know! Who has internet these days?!

Are you really that incapable of answering such a simple question? That's just sad.

Avatar image for Solid_Max13
#38 Posted by Solid_Max13 (3588 posts) -

I think cloud tech is interesting but MS seems to be shoving this down the throats of every Xbox player with almost no back up to what it really does it if it will work, sorry but until we see a real representstion it seems MS are trying to hype features that won't wven be available until like 2 -3 years (ie direct x 12)

Avatar image for SambaLele
#39 Edited by SambaLele (5552 posts) -

Is that all?

May want to see it in action in a released game as an actual feature to really know anything. I'm skeptical about the importance of cloud computing in gaming with today's bandwidth speed limits.

Avatar image for Animal-Mother
#40 Posted by Animal-Mother (27317 posts) -

I can't believe people still fall for this video.

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#41 Posted by MlauTheDaft (5186 posts) -

Oh that again.. I think it's doctored.

Avatar image for Animal-Mother
#42 Edited by Animal-Mother (27317 posts) -

@wolverine4262 said:

@Chutebox:

Show me an open world game that features that level of destruction, and Ill give you a cookie.

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#43 Posted by -Karmum- (3776 posts) -

Nice, demonstrating the potential of a near constant 32 fps.

Avatar image for MlauTheDaft
#44 Edited by MlauTheDaft (5186 posts) -

@-Karmum- said:

Nice, demonstrating the potential of a near constant 32 fps.

Also, the non-server physics are guaranteed to be purposefully gimped.

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#45 Posted by shawn30 (4367 posts) -

@Chutebox said:

Ya, just like Titanfall....oh wait

I know they're trying to prove something, but almost nothing was going on that should cause slowdown.

Yeah, the tech in-game along wit Crackdown itself is a long ways off, but its cool to hear about them hyping Cloud for Crackdown as now they will have to deliver. I can't wait to see what will become of this.

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#46 Posted by SecretPolice (27361 posts) -

Bring it !!!

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#48 Posted by Heil68 (55424 posts) -

@Animal-Mother said:

I can't believe people still fall for this video.

Avatar image for blackace
#49 Edited by blackace (22748 posts) -

@PinkieWinkie said:

Lems falling for MS PR again.

Cows crying and damage controlling things they have no clue about. lmao!! Greatness is coming.

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@farrell2k said:

30 fps, the story of the xbox one...

Hhhmm Bloodborne is 30fps as well.

http://gearnuke.com/heres-first-look-bloodborne-gameplay/

Story of the PS4. What's with all that damn fog and blurriness. Can't the PS4 do a 60fps game without fog?

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@kuu2 said:

Cows continue to lose their minds after the spanking they received at e3.

I actually think Nintendo won this E3. They were still announcing more games at the show after their Direct Feed and they all looked very good. They made me actually want a Wii U even more now. Hopefully sales will pick up some now.