I thought you would be able to figure it out. Limited continues just makes you repeat more. I like difficulty, but not when it's cheap like that. I did mention previously that Ninja Gaiden NES had a cheap last level that I thought was wrong to do (it brings you back to the beginning of the level when you die from the last boss).Rizla_Plus
What's there to figure out when you don't even have a point to stick with, much less be hypocritical? Here's a tip: try to at least stay consistent with your main points….it'll bring more credibility to your posts and people will respect you more.
Sure, limited continues makes you repeat more, but it also forces you to improve and be more self-aware. You said it yourself that an experience blown through with ease is an experience well forgotten. If there's no challenge involved, then there's no accomplishment. Calling the game cheap is just an excuse for your inability to learn and memorize from your mistakes, and it does absolutely nothing to improve your outcome. Just humbly admit that you suck at the game and move on.
Read what I wrote. I don't like cheap when it involves repeating something that you previously proven that you can do. Although the cheap that comes from a medusa head in Castlevania is something that I accept as a fair challenge. Not everything is balck and white. I'm flexible.Rizla_Plus
Don't need to. However, you should think about what you just wrote because calling yourself flexible is just a fancy way of saying that you like to flip-flop whenever its convenient for you. Sorry, but you're not going to fool anyone with that John Kerry tactic you keep employing.
Alright, so not everything is black and white. But see, I can use that same line of thinking and counter your "2D > 3D" argument, as there are indeed 3D titles that are superior to their 2D counterparts. If you're going to make statements like that, then you can't turn around and make absolutes.
Stop using the nostalgia card. Anyways here's a quick example for now:Rizla_Plus
I'm just calling 'em like I see 'em. Thing is, all your arguments in favor of the retro-age stem from nostalgia than anything else. Cuddling the fond memories of your youth is the sole reason for your enjoyment behind the very games you appreciate. And that's the honest to God truth.
(it happens at exactly 1:20 in the video, but check the area before and after to get the gist)http://www.youtube.com/watch?v=ZRSqUposUfg&feature=related
That style of gameplay is all over the game.Rizla_Plus
That's just a walkthrough. How is that supposed to explain to me how and why Zelda 3 is better than anything else? Define better.
The benefits of 2d gaming according to Igarashi is that the elements of positioning and direction are streamlined by 2D visuals, leaving developers free to create challenges based around the elements of timing and distance, and thus offer more immediate and gratifying gameplay. This, Igarashi opines, is the true attraction of 2D gaming.Rizla_Plus
Right, its certainly a vague explanation of why 2D gaming is compelling, but it doesn't explain why its better than 3D. There are challenges based around timing and distance in 3D games too, just on a different dimension.
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