Acting almost as a default tutorial for everything your shiny new DS can do, this game doles out fun in 5 second bites.

User Rating: 7.7 | WarioWare: Touched! DS
For many people, picking up a copy of WarioWare Touched! when getting their DS was a natural thing to do. They fell in love with the simplicity and addictive quality on the store's sample DS and had to have it for themselves. The entire game is fun, though over quickly, and likely intentionally gets you thinking about all the great ways future games may take advantage of DS technology. The story, such as it is, revolves around Wario figuring out a way to get people to generate new games for him to make sweet, sweet money off of. Along the way you get introduced to different people, each of whom controls a different style of game: from the poking games of Wario (pop the balloons!), Ashley's dragging games (cage the animals!), to Mike's microphone games (blow a ship across a harbor), there's 9 distinct styles of gameplay, plus several that combine some or all of the games in MegaMixes. A good approach the designers took is unlocking things one at a time, so you don't move on to scribbling or spinning until you've mastered simpler chores like poking or slicing motions. For old-school aficionados, the best level is one where every game is based on old Nintendo classics: vs. Hogan's Alley, Super Mario Bros., even their handheld liquid crystal games. Each game lasts no more than about 5 seconds, some significantly less than that. While given a goal, you don't often get instructions: you're left on your own to figure out how to accomplish the goal. Every so often the games speeds up and boss levels come out at set increments, with an extra life as a reward. The best parts are how intuitive and accessible the games are, regardless of age. After the first few tries, all the goals become pretty obvious, even to microgames you've not done before, and even if you never play videogames. I showed this system to my mother and some of her friends, all 55-60ish in age; they all stumbled at first, but were highly successful on their second go around, and all enjoyed it immensely. This is a game the whole family can enjoy. The gameplay is very simply use the stylus, with occasional microphone use, and do what you need to. Graphically the game is nothing spectacular, but doesn't really need to be. Many games use a photographic background instead of drawn graphics. The sound is a tad better: some of the songs, especially on Ashley's level, have that "stick-in-your-brain" quality, and the old Nintendo game sounds are 100% perfect. You will run through the game pretty quickly, though the quest to unlock optional rewards ranging from the fun (a hammer toss game), the useful (a kitchen timer), to the utterly bizarre (a spirometer?) keep you going a bit longer. Still, you should be able to get everything inside of 15 hours. All in all, this is just a fun game, playable for hours on end, yet also perfect for when time is short and you just want to relax for 15 minutes.