It may not be the worst game of all time, but it would definitely make the play-offs.

User Rating: 1 | Spider-Man: Friend or Foe PSP
A random character voice, obviously meant to be witty, sums up Spiderman: Friend or Foe for the PSP in the very first level: "Don't you think this gets boring, with us winning all the time?" I cannot agree more. It is boring, and it is tedious, and it is far too easy - the level of easy that's insulting. Spiderman: Friend or Foe for the PSP is a hideous, horrendous and above all, horrible game.

What is the premise of this game? "Love thy enemy," perhaps. The game has Spiderman making friends of his enemies after beating them up, and these newfound friends join him on his short, boring, frustrating adventure in which the objective is invariably to stop the next bad guy. The main characters in Spiderman coming together to fight the ultimate bad guy is a slightly interesting idea, like watching an ant crawl across a long distance. In its execution, it fails miserably.

The missions in the game never vary. Spiderman beats his way through bad guys, beats up the boss and blows out of there. A hideous static-image cutscene plays where the boss walks after him and tells him he wants to join him. Spiderman, obviously trying to be cool, says something that amounts to, "Whatever." In the next mission, the previous boss will be Spidey's ally. Rinse and repeat.

You can switch between characters, and they're not that different. The only difference is that by holding X, you can make them do something special that amounts to jumping differently - Spiderman can swing and Green Goblin can glide. Oh, and this uses your Stamina bar. Hooray. By the way, these 'special', stamina-draining abilities are useless in progressing the game. They are just there - no particular use for them. Spidey can't climb walls in this game, too.

Characters have two basic attacks - one fast and weak, one strong and slow. Sounds familiar, yes? That's because every game ever has done this before, except here it's monotonous as there aren't any additional combos.

There are parts of the environment that are destructible, parts that aren't, and this results in confusion. At some point you have to destroy a wall to go past, and it looks like part of the background, and it was REALLY annoying running around looking what to do as there hadn't been a single hint to this kind of thing before.

The voice acting, and the dialogue that the voice acting covers, are dull and stupid, respectively. It was meant to be funny, but is very annoying when the big white monkey asks Spiderman, "Uh.... what's an Egypt?"

The graphics are ugly and the fixed camera is horrible. The developers thought that by putting the camera at a huge distance from the characters, they could get away with a lack of detail on the characters. This results in the reality that Spiderman is a shapeless red and blue blob running around, and other character models fare no better. The camera is fixed and is never at a perspective that suits you. The music was non-existent in most areas, but where it was there, such as the awful static-image cutscenes, it was entirely forgettable.

Spiderman: Friend or Foe is licensed cash-in garbage at its very worst. It is obviously one of the worst games to be on a UMD, at least. The cast of all the comic book characters shoehorned into one game may seem like a good idea, but it is executed so poorly it's barely worth a glance. Games like Justice Heroes prove that a cast like the one Spiderman: Friend or Foe was aiming to arrange is not a bad idea, but it needs to be done well, which this game just fails at. In no department does this game qualify even as mediocre. Spiderman: Friend or Foe is an awful game. It may not be the worst game of all time, but it would definitely make the play-offs.