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ziqi92

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@Llama345 @sir_bladius The joke's on you. We've been able to add stats to our Pokemon since gen 1. It's called EV training. It's been there forever. Game Freak has been adding ways to make this easier and more controllable for ages. Super Training just makes it much much easier than previous iterations.

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ziqi92

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Edited By ziqi92

@PhyllypJovovich We've said it before and we'll say it again. No gaming company becomes irrelevant so long as they keep releasing AAA quality first party titles.

Nintendo does not need to change their hardware in the slightest. And they are far from forcing their userbase to use a Wii Remote. Meanwhile, Microsoft is forcing all their users to get the Kinect, significantly jacking up the price of the Xbone. History has shown that consoles priced above $300 do not sell well during their lifetime if they keep that price. Does Nintendo force their Wii U Game Pad to the user? Sure, but it's sure less intrusive than what the new Kinect suggests to be.

Nintendo doesn't need to change what they're doing. If they try to "stay relevant" as you said, they will be like everyone else. This will mean the coming of the next Video Game Crash because consumers will be alienated by an overblown market of similar hardware and software.

On a hardware standpoint, what makes the PS4 and Xbone so different from a PC in terms of architecture anyway?

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ziqi92

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@smokeless_0225 @prime_l @PhyllypJovovich The Gamecube was not a financial loss for Nintendo. Not meeting expectations doesn't define failure. This goes for the Wii U as well. In fact, in the first four months, the Wii U actually sold more units than either the 360 or the PS3 did during their first four respective months.

The Wii U doesn't sell at a loss and it's hardly a year old. The 3DS doesn't have to babysit the Wii U. Plus, a lot of the key first party titles are still missing. Remember how the 3DS just exploded in popularity after Super Mario 3D Land and Mario Kart 7? As long as the software is there, Nintendo doesn't have to worry.

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ziqi92

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if you do a top down perspective and 3d movement with the gyro controls and not charge more than $5 and put it in eshop, i'd say its worth it.

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ziqi92

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How arrogant do you have to be to claim that your game is on par with the Mario Kart franchise in terms of multiplayer popularity? The brand name appeal just isn't there.

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@PhyllypJovovich If Nintendo was really dumb, they'd release their games on smart phones.


Do you want to ruin the quality of Pokemon or something? Anyone who plays real games on phones (like Street Fighter) knows that the touch screen controls suck ass.

Nintendo is hardly irrelevant and the 3DS is dominating the handheld market. Smartphones aren't even real gaming devices.

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ziqi92

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@RandolphRam @Rousso In Black 2 and White 2, the game automatically prompts you to use another Repel in the overworld when the old one runs out. Very efficient already.

By the way, a Super Repel is more cost efficient than the Max Repel.

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Edited By ziqi92

@RandolphRam @ziqi92 Oops, I forgot to explain. From what I know, Mega Evolutions changes the Pokemon's ability, stat distributions, and sometimes their type as well. The trainer controls what turn their Pokemon Mega Evolves, and it happens before any and all attacks (save for Pursuit). Also, mega-evolving requires the proper hold item, so that means relinquishing their ability to use another useful hold item like the Focus Sash.

Let's assume your opponent is using Ampharos, who becomes part Dragon upon Mega Evolving. You don't have any Ground-type moves in your current team, but you do have a Pokemon that does know Ice Beam. All you know is that it has a hold item. Will it Mega Evolve? You have to guess. Meanwhile, you attack with Fire Blast because it does more damage than Ice Beam for now. If you use Ice Beam on the turn it Mega Evolves, you win. If you used Fire Blast when it Mega Evolves, you just gave your opponent a chance to counter attack because your damage was insufficient. If you kept spamming Ice Beam and it never Mega Evolves, you potentially gave Ampharos an additional turn to attack.

That example was probably a bad one, but my point is that Mega Evolutions add another level of mind games to the metagame. I've played enough competitive scenes to know how important it is to guess what your opponent is up to and the importance of even one extra turn.

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Edited By ziqi92

@SubHumanTorch they dont do that because its a cosmetic change that doesnt add to the gameplay. the amount of manpower required to program and debug such a system simply does not pay off.

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Edited By ziqi92

I really have a hard time taking any reviewer seriously if they say random encounters in Pokemon are annoying.

HAVE YOU EVER THOUGHT TO BUY A REPEL??

All that aside, it sounds like this reviewer knows too little about Pokemon to appreciate all the changes that were implemented into the 6th generation. Mega evolutions alone shake up the entire metagame. The fact that this game gets an 8.0 like all the other recent Nintendo games on this site doesn't help.