More exclusive AAA's like Killzone (which was CRIMINALLY underrated and overlooked) would be great, but it is indeed not economically feasible with the installed base the Vita has.
That being said, we all know that this system probably has the highest rate of satisfied owners of any current system, and that's because there's still a whole lot of variety: I've been playing Killzone, Tearaway, Lone Survivor, the new F2P from Q? Entertainment (forget the name!), some PS1 classics, some PSP classics... there are really a lot of different avenues to bring content to the Vita.
People used to hack their PSPs back then to put emulators on and play other system games; well the Vita kinda supports that natively now!
@wwervin @toffifee "I think they're being rather unfair to some games just because they want to look like they're hardball reviewers. They're acting like high class snobs. Apparently very little is good enough for these people."
BOOM, nailed it. It was CLEAR from the get-go when they changed the scoring system and decided to start these ridiculous "second take" reviews (where conveniently both Bioshock Infinite and Simcity got a 4... lolsrsly?!)
Someone else said it before. The only review that was lower that Gamespot's on Metacritic is the Metro UK one, that free newspaper they hand out in London; and that journalist is known for not liking ANYthing.
So yeah, Gamespot. Way to go. Mess up a review, and do a video about the feedback on it. Great one-two punch to get those clicks coming in !!
@PS2fweak @markshim I'm always amazed when "being honest" is always equated with giving a LOWER score. Never heard anyone saying "at least they were being honest and gave it a 9". Cynical bullsh*t, is what it is. This guy had a beef with the game, and Gamespot likes to lower their scores from the pack to build some sort of fake credibility (with gullible people like you).
@DinoFarmBlake @RS13 Since they reskinned and "bettered" their review system, Gamespot is COMPLETELY gone to the dogs. Their reviews are a joke, with zero consistency between editors. Indeed, you'd expect a publication to have some standards by which reviews should be approached. You'd also expect them to assign specific reviewers to specific types of games.
Honestly, when that "Second Take" review of Bioshock Infinite came with a "4", it was clear they were setting the table to become d*cks in their reviews. I'm off the Gamespot reviews completely now, and have really reduced my visits.. Shame, because they've had my loyalty for more than 10 years. But it's just a big circus now. Like an angrier, more bitter version of IGN.
@Jamoid @yboucher @binderdundat @goldeneye19 Scores carry a lot of weight, unfortunately. They make or break careers, investments, franchises, sometimes. On the other hand, if pieces like this start popping up more often, then maybe gamers and devs won't attach so much importance to Metacritic and review scores in general anymore. Which would ironically be detrimental to game reviewers' "clout".
@Jamoid @brainiac1988 @yboucher How did we survive with those plus and minus points reviews until roughly last year, then? (please don't you dare tell me it's because "the medium has evolved" :) )
@Jamoid @yboucher @binderdundat @goldeneye19 They add credibility when they share a common set of guidelines. This here clearly doesn't. I'm not even taking a specific position here, I myself was fairly disappointed with Infinite, and I feel that in his text, he makes a lot of good points. But a score of 4 is absolutely ludicrous. It doesn't reflect what his actual text says, it doesn't reflect that the game is technically and artistically sound.
Your game has to be pretty damn busted to get a 4, anywhere, by anyone.
@Jamoid @brainiac1988 You were too busy preparing your reply while reading his comment, clearly.
The point is that purely on technical merits, this game deserves more than 4. You couldn't possibly give it that low of a score on the basis that you subjectively didn't like it.
yboucher's comments