Ok, so... I didn't get a clear picture of how much WORSE this actually is from the original Dead Island, which scored mid-70's. I'm a fan of the original, loved it. I'm getting a bunch of "this hasn't changed from Dead Island" passages, and an end score of 4.0. I'm confused. You're not helping me at all as a consumer right now Gamespot / Mark Walton...
@Fartman7998 @yboucher "Are they good games, or good movies? Sure they are." is what I'm responding to.
Oh and you guys need to check the definition of "mediocre" in the dictionary one day. Mediocre is the absolute bottom of the barrel. When you say "didn't expect that to be anything more than mediocre", that's a BIT of an exageration.
@Fartman7998 If the economy hadn't been in such a funk, you'd have had more discretionary money to spend on "just another cash-in" and would have probably still enjoyed it. So it's not JUST the economy, and it's not JUST the publishers, it's a mix of both. Dev/Pubs are playing it safe by not making big costly changes, and consumers are playing it safe by being more picky about what they spend on. It's called a recession.
@kithirris @yboucher That's a terrible, terrible analogy. The airbag analogy, how many times are we gonna have to shoot that one down?!
Products get more and more value added in their lifetime. Super Mario Bros is a 1-hour walkthrough at most. Skyrim is dozens and dozens of hours. FOR THE SAME PRICE (in fact, for CHEAPER, if you factor in inflation over the course of _25 years_ ).
THAT'S your airbag. It's in in the form that __games have never had so much content EVER, and have stayed essentially the same price for the past 20+ years_.
Now, do you want chrome fittings? Yes? THAT'S EXTRA. That's your DLC. Nobody's forcing it on anybody. I mean, seriously, guys?! Get your basic business sense together at least.
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