The PS4 looks great but you can tell the advantages the PC has. Especially when the character is in motion. The 60 FPS is much smoother than the 30 FPS. Plus, the enemy and background detail is much better on PC (not to mention 4K capability for monster PC's and the additional graphics mods that users will create shortly after release). I am still not sure which platform I am going with but it is good to know the game will look excellent on PS4 and even better on PC.
The Witcher 3 taught us what open world PC graphics should look like (from a smaller studio, mind you). That is why nobody believes Ubisoft when they say the PC version of the game was not "held back".
People would have so much more respect for publishers if they would simply be upfront with their developing strategy. There is nothing wrong with saying, "hey, we want everyone to enjoy the game at the same graphics setting". No problem, 98% of PC owners would be fine with that....but to say you never held the game back on PC is just a joke. Especially when you stack up the graphics of a small studio game like The Witcher 3 with the "unchecked" PC graphics in the Division.
@aiden_kasel: The discussion is not about the range of cards the game can play on. They did a good job with optimizing the game for any graphics card. The problem is there is nothing for the folks who can easily run the game on Ultra. The game was "held back" meaning there could have been higher graphics settings but they were intentionally left out to keep PC in the ball-park of what consoles could do.
@dexda: Agreed but that is why you have graphics options. Ultra settings can get you that photorealistic world. Low settings can get you the Division style graphics ; P
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