If they just limited this game to 720p on both systems, this would not be a problem. CPU in Xbone is like, come on GPU, I got more graphics for you to process. GPU says, I'm trying, give me a second here! PS4 GPU says, come on, feed me more data to process for that 1080p love! CPU says, I'm trying, give me a second to send you all that data. In a nutshell.
When I had my gaming PC for about two or three years, I had to turn the resolution down to 720p on Crysis 2, because when I cranked it all the way to 1080p, the frame rate suffered. I have a 4850 in my rig. Hermits can't totally say we don't have to worry about resolution if the card we have can't handle it with a particular game. The good part about that is we have the option to turn those settings down. Whereas on consoles, you are at the mercy of the developer. Obviously, even though that's true, they will still have to fix it somehow with enough console gamers complaining about it that they will have to patch it again to get the frame rate back up to acceptable levels.
Consoles are still not a bad deal IMHO since when you compare a system like Xbone or PS4 to its previous gen. version, it is still more advanced. For example, I saw a video comparing Battlefield 4 on Xbone to 360, and a building blew up. The fire in the Xbone version looked like real fire, but the 360 version's fire looked like a puff of red smoke. It just did not look good like the Xbone version.
People should cut these systems some slack. You don't here about over heating problems in Xbone like was plagued in the 360 and original Xbox. That's a big deal to me IMHO. Also, FF VII on PS4 first. "Nuff said.
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