I can completely understand her point of view. Anyone out there wouldn't appreciate their likeness being used without asking, especially if the company was making millions of $$.
@Maxwell I liked WeaponLord but I loved the article because it was insightful, informative, and interesting. You did actual in-depth reporting and produced an article worth reading. That is quite an achievement for a site known for shallow soundbites and slanted stories. Kudos!
The number of people that have to "sign off" on a project is one thing can drag the project down. The truly talented people at a company are those that actually create the game, not the execs or upper management or the marketing department. Those talented people would probably rather sit in a cold room and build what they want than have to get approval from management.
@Kr3isen @Gamer3344 Buy a DS and be up to your asshole in good single player RPGs. On a tiny screen with mediocre sound and graphics. Of course, RPGs aren't about those anyway.
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