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moldyspud

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Edited By moldyspud

@darnasian What variables? We're talking they had a budget for both games totalling 62 million, in one quarter after each game sold they made 360 million... they are now developing Crysis 3. What retarded company would be making a 3rd sequel (not to mention the addon they had made for crysis), if they were somehow losing money? Based on the budget and 1 quarter of sales they made, 138million for crysis 1... where did all that money go? Propaganda? lol give me a break. Even a silly game like APB took several years to spend 100 million to fail at making a game. That's a game that lost money. The profits for crysis is ridiculous. It's just pure greed that influences their whining. This guy in the article Ellis, said "There's no way they made the dev costs back" uhhh, even if Crysis 2 cost 40 million to make, they made 160million in ONE QUARTER. That's 120 million left to profits... They clearly made the money back. What Crytek has done with their profits is beyond me... but if they're whining about not having money, maybe they need to learn how to spend their money better. Or just stop lying to the public. Also, Rockstar has 150million game budgets... if they somehow stopped selling so many copies they'd lower their budget. It wouldn't hurt them at all... Rockstar has nothing to do with this article or the point being made. But Rockstar has 0 problems financially, and EA makes 2.5 billion a year... But we're talking about Ellis and Crytek in this article.

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Edited By moldyspud

Yeah like I said, those sales were JUST quarterly... as in reported the quarter after the game released. So it's old data, I have no idea how many they really sold, and what they sold as, but those 3m copies for each game were at full price. They probably sold 4-5 million copies in total... maybe some at reduced prices... who knows. But that's just more money for them. Also for the person who said the budget doesn't include any other costs besides equipment, I know you're wrong. Quoted below from a lead game producer: "Video game budgets were mostly centered around artists, programmers, designers, QA and testers. Nowadays, a huge portion of a game's budget resides in marketing, in fact, for some games, 200% of the budget will go into marketing while the game itself will cost anywhere between $10 and $20 million to actually design and produce." So even marketting is included in game budgets now. So, 62 million bucks to make crysis 1 and 2, 360,000,000$ (quarter after each games release) made minus 62 million in development. You do the math... that's a lot of money. And they've made more than that no doubt. Crytek are just whining greedy babies.

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Edited By moldyspud

Also those sales I quoted were quarterly sales where all copies were 60$... so in the 4 month period after release, they sold 3m copies... they were well over that in total. Whether it was under 60 or not... that's just more money.

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Edited By moldyspud

I don't believe that their budget didn't include the costs for developers and everything else... otherwise it would have been a much bigger game. Since when is equipment to make a game 22million... get real.

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Edited By moldyspud

Crysis 1 sold 3 million copies Crysis 2 is well over 3 million... Multiply that by 60$ per copy... 360,000,000$$ and I'm going by 6,000,000 copies sold on old data... which could be well over that. With crysis 1 having a budget of 22 million... I'd say 180,000,000 was some pretty crazy profits... Can't find any solid info on Crysis 2 budget, but if it's the average 40 million, they still made 180,000,000 at 3m copies sold. They also made quite a few other games... and have plenty in development. Whoever this Ellis guy is... he's an idiot or a liar.

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Edited By moldyspud

Crytek is the biggest whining liars I have ever experienced. If they weren't able to make money off it, they wouldn't have made sequels. They're acting like they are hurting soooo bad for some weird reason. You only hear that from Crytek babies. I'm NEVER buying anything from them again. Sorry I bought the Crysis series for the graphics, because I totally regret playing them. They weren't fun as much as it was cool to look at. Try making interesting games with NEW and FRESH gameplay... stop making stupid FPS garbage.

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Edited By moldyspud

Make good games, you wont ha w any money problems. You want to go digital only? Fine. But you can't tell me what I do with my purchases. My money, my purchase. You can go straight to hell if you want to try an tell me I can't use my stuff the way I want to. I can't even remember the last time I sold games for any other reason than to help purchase the new game I wanted...

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Edited By moldyspud

I never but their scammed content. When developers make a full game worth 60$ then I will pay for it. 4-10 hour games are not worth 60$ especially if it isn't even finished and they want more money to unlock something they already did during development. Same day unlocks are just scams. You want to add to it? Okay, cool. But there haven't been too many games like that. Most of these games are one playthrough and it is a dust collector or unused data. Also most of these games are repeats, because the future only holds Halo 17, gta 30, COD 500, AND EVERY OTHER BORING MAINSTREAM GAME.