mariostar0001's comments

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mariostar0001

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Edited By mariostar0001

I remember reading a really good article by a GS staff member about how different the two markets are anyway, and how they can't really compete anyway because no one is going to switch from one "side" to the other. No one plans to buy a 3DS and walks out of the store with an i-of-the-year instead, and vice versa. Now to read this feels like a fall backwards. Most disappointing, I'd hoped there was at least one site out there that saw things on the situation roughly as I do. :P

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mariostar0001

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Edited By mariostar0001

Part two (character limit, those things are so annoying): As for Christianity in general, it can be explored, and rightfully should be. The fact is though, it needs to be treated with at least a semblance of respect, if all you do is take the subject matter and tastelessly mock it (and I've rarely ever seen "tasteful" mocking), you accomplish nothing. Poking fun at the ideas in general really is better for books anyway, if you want to get into the theology or apologetics aspect, a book (or maybe a documentary) is the way to go, not a game where it'd just get in the way. Tell a story if you will, give an analogy maybe, but go too heavy in any direction, and you end up with nothing.

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mariostar0001

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Edited By mariostar0001

As a Christian, I've been called both hopelessly conservative and obnoxiously liberal, though not by the same people (and I prefer the former, frankly). When it comes to games, I honestly don't think a Christian game works out too well, at least in regards to the Bible itself, you end up either having to stick to the story, which upsets the half the crowd that wants some fantastic action game, or you play around with the facts and upset the half that wants them to stay. Same with making a video game based on any piece of literature really. For example, The Divine Comedy/Dante's Inferno, not nearly alike, though some people still enjoyed the latter. In a slightly on-subject matter, video games generally don't make good books either, they either write a totally new story (thus being based on the series, not the game), or they're based on the game and feel like a video game story, with far too much fighting and too many boss fights (see pretty much any book based on a Star Wars game). Really, any sort of novel just doesn't translate to the gaming media too well. But I'm getting off-subject here, subjectively.

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mariostar0001

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Edited By mariostar0001

They ought to quit being in such a hurry. Trust me, if you release a big game or two in March instead of November, they'll do gamers(' wallets) a favor, and likely get somewhat better sales. Plus, they can cut back on hours. Of course, having not experienced such a schedule, I get the feeling it's not that easy. But it's a start, I'd hope.

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mariostar0001

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Edited By mariostar0001

This was almost like reading a blog. Not too informative (though that might just be because I mostly knew it already), but highly entertaining. Not bad. ;)

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Edited By mariostar0001

I can easily see a couple of the "Out there" ideas becoming gimmicks if abused (like Super Mario Bros.'), but a lot of the "predictable" ones are actually pretty good. As for "Out there" in Super Smash Bros, how about a battle in your room? One player has the tablet and moves it around the room (preferably at a reasonable pace) while the other players duke it out on what's projected to the big screen by hopping around the various items. It'd be very complicated, especially in figuring out what's floor and what is cliff, but if you could actually draw up your own stage (with a single color background for simplicity's sake) it could really go places. And no offense, but I really hate the out there idea for Mario Kart, it'd ruin the pacing and zap away a lot of enjoyment once the novelty of using your own pit stops wore off. For a Nascar/Indy car style race it might work, but not for a Kart racer.

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mariostar0001

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Edited By mariostar0001

"And we're thinking…we're thinking…orange. Yes, it'll need to be orange." That line was funny and clever at the same time. Congrats. ;) Overall, a great article, rather more informative and less opinionated then the many IGN's been pumping out. Opinionated articles are good, but at least one hard facts article is needed, so long as it's free of bias.

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mariostar0001

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Edited By mariostar0001

A good article, I enjoyed reading these and laughing at how absurd they sound in retrospect. Thank you. And for the record, Stream is a bad idea for a name as a sequel to the "Wii". Think about it a bit, you'll get it if you're really old enough to be on the site. :P

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mariostar0001

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Edited By mariostar0001

Thank you. I've been saying this forever, and it's good to know that more then two people actually realize this. The iPhone And other smart phones are not gaming machines, they are phones, and the idea that they would be able to survive as solely gaming machines is absurd. They're a separate market.

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mariostar0001

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Edited By mariostar0001

A good article, but there are a couple of other games I'd like to hear about 3-D in, like Rayman and the first-person mode of Steel Diver. Sure I can read critic reviews on them, but that's just one person's opinion, for such a complicated feature I enjoy multiple inputs more (And not IGN style with everyone and their dog disagreeing on everything. :P).

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