@aross2004: Intimidated, i don't know.
Was looking forward to giving this a chance until the inevitable "Don't need no man" quip at the end.
Feminism doesn't sell movie tickets, people.
@Barighm: If you've never used it, or are a younger player recently getting into the pc gaming scene, it is understandable that you may not be aware of what Valve has done / what Steam currently offer in term of features, and what those features may mean to it's users.
Pc gaming in the late 90's / early 00's was like the Wild West. You had to hunt down different version of patches to play on different servers.
You had to write down IP addresses to join servers. Hunting down proper drivers and game fixes, or finding proper guides to improve performance required more web surfing and research.
There was little support and certainly no refunds.
So, for what it's worth, Steam brought us all those things and made everything a lot more streamlined.
@nikon133: A very fair assessment.
This is one of the big reasons why i am not lashing out at developers for making the jump. From their perspective, at least, for the time being, this is a golden opportunity.
I just hope they understand that, at some point, the store will saturate and visibility will go down. Fortnite is also bound to stop being the golden goose and Epic will eventually have to 70 percent that shit up.
From a customer standpoint, i can't say i am really enticed to follow...
@Cashmoney007: I don't specifically dislike Epic, or wish them to fail. It just rubs me the wrong way that Valve is seen as the bad guy, being that the pc gaming landscape would be very different, had they not stepped in when they did.
I just wish people realized that, aside from strong-arming exclusives, Epic is currently providing zero benefits to it's customers.
As for people approaching this from a console gamer perspective, i can cut some slack. They have no choice but to chug down the manufacturer's proverbious shaft, so they can never understand the nuance of value.
@illusivepickledonionman: That's not even remotely true. Valve has spent the last decade and a half implementing the digital distribution infrastructure as we know it today.
It has put into place reliable download servers world-wide, the ability to receive patches automatically, a centralized friends list and chat system accessible trough an in-game overlay.
It has brought in most major payment methods and has standardized the sale of gift cards, available in most retail outlets.
It has implemented game-specific communities, with multiple tools such as per-game mod support, and an easier way to communicate with the game developers.
It has given consumers a way to review games in a completely transparent manner, while also allowing for refunds when necessary.
It has implemented a discounting system previously non-existent in the pc gaming world, as well as a seasonal sale system that is emulated by most digital distributors to this day.
It brought in the ability to backup games in the event of a planet-wide interruption of services, as well as made it's platform availble offline if necessary.
It has, single-handedly revolutionalized the way we buy games on PC.
None of this existed before Steam. No other store, to this day, includes all these features.
There is a reason why Steam is still on top to this day. But hey, **** history, right?
Oh well, i guess my relationship with the series ends with Wildlands.
So long Ghost Recon!
@papabeer24: Capcom's plan for the game weren't any clearer than they are now. I have no regrets for buying into the content the way i did.
In hindsight, there is no way you saw any of this coming, any more than any of us did.
Take this for what it's worth.
It's not a slippery slope.
You have taken over 60 bucks from me already. How much more money do you want?
You sold me 2 season passes, totalling over 60 bucks as well.
You've introduced lootboxes, as well as a stupid dojo system to try and sell me decorative items.
How much more money do you need to get out of this game?
Use your keyboard!
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