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leafsfreak

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@TohouAsura Don't you dare sling stones at Gamespot for hiring Carolyn, one of the more qualified video game journalists on the web, and allowing HER to write some of the strongest social commentary on the video games industry I've ever seen.

This isn't about accepting views and pandering to moronic opinions, this is about dealing with an issue that anyone with even the most basic form of common sense should be able to understand.

But I suppose bigots will be bigots. Keep being a moron if it makes you feel happy and shielded from the gays that look to corrupt your children.

Sigh.

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leafsfreak

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@anonymousicko You can get them on the eShop. :D

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leafsfreak

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but teh cell ;(

anyone?

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leafsfreak

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@SirNormanislost Canadian English is a real thing. We don't all speak 'MURICAAAHH.

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leafsfreak

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@AntiH3ro97 Gamification is the use of game-thinking and game mechanics in non-game contexts in order to engage users and solve problems. (Wikipedia)

Nowhere does it say that the element of fun is intrinsic to the game experience. The games in this article present their stories through an interactive medium that engages a user - how does that not make them games?

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leafsfreak

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@Rodrigo_AA AMEN.

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leafsfreak

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My god, what the **** am I reading in these comments?

It seems like all gamers want is to be entertained. Have you no apetite for social commentary or appreciation for the unique approach to narrative that video games are capable of?

NAH BRO, I JUS WANNA PLAY GAEM AND HAVE FUNS. Your escapist mentality is rather sad. You'll live a fuller life if you try to extract something from games into the real world as opposed to just closing yourself off from reality when gaming. Be a real person, this article has a lot of good things to say about the power of narrative influence in video games.

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leafsfreak

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Carolyn,

Don't mind the naysayers commenting on this article. I think this is a brilliant read - great commentary on how video games can play a pivotal role in shaping our own understanding of empathy. It seems to me like some of the readers have been playing the wrong games...

Anyway, I hadn't heard of Dys4ia before coming across this article and I think it's quite fascinating. The game is subtle in how it delivers its message but effective in making you feel for its... narrator? I guess that's what you'd call her. The art style is also appropriate. The retro look harkens back to a time when gamers played simpler games and had simpler thoughts. It's kind of funny how both of those things (thoughts and video games) have evolved in complexity at an almost parallel rate.

Feels kind of exhausting, don't you think? Maybe it's just me.

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leafsfreak

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@suplax Because Gamespot is one of the last truly honest and fair video game reviewing sites left. This game looks extremely boring, I don't doubt their score at all.

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leafsfreak

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@liam82517 You cannot have spent five years straight playing these games. You wasted potentially 100 hours, which is a significant amount of time but not 5 years.

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