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lance_7

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@daemonproject

For starters, $400 + $60 = $460; not $500.

Secondly, you’re assuming everyone who buys these wants a PS Eye or a Kinect.I’m sure there are plenty of people out there would would gladly dump the Kinect and pay $350 (original Kinect launched at $150).

Microsoft packaging every system with Kinect wasn’t for consumer benefit, it was to ensure the developers had the install base to feel secure in supporting the device at the start, instead of delaying development to wait and see how many people buy the individual device.You will see plenty of games that support Kinect in some form, you won’t see many PS Eye games in the first year or two, if at all.

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lance_7

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@abHS4L88 @lance_7

You said a whole lot of nothing.If you don’t have the money to compete and your plan is to compete off a gimmick then it better be a damn good gimmick.Wii U isn’t.Nintendo is and continues to be the low end entry point to gaming.

All this babble about the power of the system, no one really cares.PS3 was more powerful than the 360, the actual results of the games produced was that they were on par with one another, and many times there were games that performed better on the 360 (Skyrim is a prime example).The results of what is being produced on the Wii U is that the games actually seem to be a lower quality than what is on PS3 and 360.Nintendo is once again late to the party.

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lance_7

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Edited By lance_7

Plan and simple, Nintendo doesn’t have nor do they want to spend the money to make a truly viable console.They have come to the point that they’d rather rely on gimmicks than to actually try and compete.Wii U failed because it was something that should’ve been released five years ago.They were late to the HD party.Instead of coming out with something on par with what Sony and Microsoft are coming out with now they decide to come out with something on par with what was out since 2005.The thing that is and will continue to be Nintendos calling card is the fact that they are cheaper, and they seemed to forget that.They’ll sell when they take the hit and drop the price.Until that point they won’t be able to compete with the PS4 and XOne once they are on the market.

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lance_7

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@Emerald_Scott @lance_7

Nah, a lot of “new IP” starts off as a B-list game.The problem is it is rare that we as “gamers” spend money on them; at least enough of us that publishers see them as worth making.The risk/reward is more and more saying make a AAA game or don’t make it at all.The problem with that thinking is that the people putting that much money into a game rarely want to take risk on innovation because they want guaranteed sales, so “give them what we know they want instead of what we think would be great and they might like”.So we end up with 100 zombie games…

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lance_7

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@Emerald_Scott

Yes to all of the above.

One that they don’t pour a ton of money into because they don’t have confidence that it will sale.

AAA:

You have new IP that they think will be a hit and they invest in it. You have games that were sleeper hits and they invest in the sequel(s). All others are B-list.

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lance_7

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@Dannystaples14 @lance_7 Agree with you there.

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lance_7

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@Dannystaples14 He doesn't have to. It is GTA, it will do well. It probably already has more preorders than most games have total sales.

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lance_7

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Edited By lance_7

@Grimkillah

Development cost is what defines it.You have beer trying to sale at the same price as fine wine.It cost a mil to make a game don’t try and sell it at the same price as the guy that spent $50 mil, and you may find that you actually sale better.You can argue if all the money spent in development was well spent on a game like COD but it was spent and they make that money back on the other end.If you want to charge the same price then up the money, time, and quality of the game and you’ll possibly see better results.If you don’t then don’t charge the same amount.

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lance_7

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I guess he hasn’t played Heavy Rain.This isn’t the first game to do this, there have been plenty of others.I do think GTA will be the first to implement it the way they are trying to do it in a sandbox format.

Still, a story is a story and there are many different ways to tell it.There is only one Superman, but maybe a game lets you switch between Batman and Robin.It is story dependent and game play dependent.This guy seems real hyperbolic and states most of his opinions as fact rather than simply his opinion.

I love the GTA franchise and think this will be a great game.I hope they pull it off, and hopefully they inspire some great game makers to think outside the box and make something great that they may not have made otherwise.I don’t think this is something industry changing though.

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lance_7

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He should go ask Activision how that worked out for the music game market…