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jmsalal

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#1  Edited By jmsalal
Member since 2017 • 3 Posts

Of note, I will point out that others who have since posted haven't been given a hard time. Just an observation...

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#2  Edited By jmsalal
Member since 2017 • 3 Posts

@trugs26: No disrespect, but what is the statute of limitations on bumping existing threads? I was not aware that admins are unwilling to lock/archive threads on this site (or are incapable?). Perhaps my registering on the site was a mistake?

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#3 jmsalal
Member since 2017 • 3 Posts

Nah, XCX and FFXV are two completely different JRPG experiences, though I'll admit that I'm a huge "Xeno" fan across all platforms it's games have graced.

Despite its shortcomings, X was a really good game on its own merit. The scope of the game was so large that story development suffered heavily as a result. That said, the game really hurts for a direct sequel, MUCH more so than the original Xenoblade. With the Wii U's comparatively limited market penetration, it would make sense to port X to the Switch and then also put the XCX2 sequel on it as well.

A similar argument could be made for a port of the original Xenoblade, given that a direct sequel is in development for the Switch. However, already having a New 3ds port may mitigate the need for a third console release unless an HD enhanced version were in order.

Regardless, I'd prefer Monolith and Nintendo focus on moving forward with new projects instead of tying up resources on old game ports. I'd rather they outsource the porting and limit their own involvement to QC. Hopefully, they'll continue to show us Xeno fans the love.