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Handheldhimself

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This sounds like scapegoating to me.

Seriously they were asked multiple times if they had any plans for fable 4 for many many years and they always said no and then later on they announced fable legends to which no one was really excited. I would have loved me some Fable 4 but this sounds like hes just venting his frustrations a bit.

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Handheldhimself

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@theduckofdeath: If you are talking about the mission where you have to shut down the turrets then the only thing that stops those is the switches on the walls. Nothing else stops those.

Other than that The emp will stop player turrets and everything else including seeker mines and sticky bombs.

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Handheldhimself

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@theduckofdeath: Depends EMP grenades are used to prevent players/Enemies from deploying any skills and also for disabling any enemy/player skills that may have been tossed out.

Basically if an enemy is hit by an EMP grenade they wont be able to heal or throw out turrets etc. Same thing with the Shock turret except thats used more for locking an enemy down so a team can focus fire them or prevent the enemy from running up on them.

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Handheldhimself

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A couple of key things that are wrong in this.

You need level 31 gear for the Hard mode of the Incursion but for the Challenge mode there is a minimum required Gear score and its highly recommended to have multiple pieces of the new gear from the hard mode incursion before you even attempt challenge mode.

Its no longer called Falcons lost its called Last stronghold (They recently changed it in game but failed to mention it in the stream). Its also going to require teams with different loadouts to deal with the different mechanics.

Other than that great article.

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Handheldhimself

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@masscrack: There was Fable: the Journey and then Fable legends.

neither games were anything close to fable like and only shared the Fable name that was it.

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Handheldhimself

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@ClintCommander: Fable hasn't been fable for awhile now. After fable 3 they stopped being Fable games and I can't remember the last person that said Fable legends was something they wanted.

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@n0pe: The first game was a really really REALLY deep game and had some pretty damn amazing character customization on a level that was pretty impressive. That being said the biggest hindrance to both of the games was the fact that they were disastrously buggy so much so that it affected the games in a majorly negative way.

If you however managed to look past those bugs they were very enjoyable RPG's and two worlds 2 magic system and magic crafting system still to this day have not had anyone match its depth. I for one am excited but i am also going to wait a bit after the engine update before i dive back in to see how buggy it is.

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@zero_juice: Waiting a single month isn't that bad.

Destiny on the other hand made Xbox players wait over a year for multiple strikes and weapons and other content. That my friend was too much.

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@PinkSpider79: I don't hate nintendo or anything but i am Sorry This game will never stand up to SFV.

SFV has a deep fighting history behind it and as such a ton of its mechanics are well honed and very hard to beat. This looks neat but it looks very simple and doesn't have alot of those fighting mechanics that fighing game players may look for. SFV/SF games take a decent amount of time to get any real skill in while this looks like i could probably get the hang of it in a day or 2 and do alright.

Not bashing on the game or anything but comparing this to SFV is like comparing an apple to another apple that has been carefully and meticulously grown.