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cephas90

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@QuickhitGR as long as it's ready. As much as I now hate activision-blizzard, they do make a good point of releasing things when they are ready. It would be nice if ArenaNet followed their example.

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cephas90

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@cattsgirl Unfortunately he's right. And he wasn't saying that he had a bad time, or that others will have a bad time, but that the login queues, graphical difficulties, and server stability were lacking, but that can be expected in a beta. I have a very competent machine and my friend (who also has good hardware) had to literally underclock our video cards because our clients would lock our machines every 20-30 minutes. From what I read, MOST people had some sort of issue with the game technically, though this was from gametime over the first 2 days of the beta event. But hey, I almost capped out and played 3 characters over 2 servers, what do I know ;P

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@7_armageddon_7 I agree with this.

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@tachsniper We all know it wasn't CPU optimized, we were told that.

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@7_armageddon_7 I think if the re-evaluate and revamp the leap system (and it's targetting) gap closing would be more viable. It's a really tricky system (just look at WoW) but I agree melee feels underwhelming. But from what I've seen from ArenaNet so far I think they can make the balance.

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@simon1812 I lold

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@Art3Zero Be. Ta.

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I want everyone to lose so that CoD will die and better games will be created.

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Am I the only one that thinks 330,000 copies over 3 platforms isn't a lot? Maybe it's just me.

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Oh boy. Shiny crap instead of less shiny crap.