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analgrin

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Edited By analgrin

If its anything like the tv series the first 5 minutes will be great then will wait for hours/days for anything else interesting to happen

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analgrin

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Edited By analgrin

"Bi-weekly" right or wrong seems to be confusing. Get rid of the doubt and call it 84 hourly instead :D

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analgrin

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Edited By analgrin

@montblanc512 Yes you're right, they used to use fog mainly because consoles didnt have enough power to render lanscapes that disappear into the distance. They should perhaps bring back fog which would free up resources and enable developers to make everything in viewing distance ultra detailed and realistic.

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analgrin

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Edited By analgrin

The first silent hill is the best IMO. I still recall the moment the nurse (Lisa) turns. The creepy chilling almost sad music as she talks to you, Blood starts to come out of her nose, eyes and trickles down her face. So moving, so chilling. Its one of the best scenes in any game ever!! I tracked it down on a well known video site, put this after the .com of you tube /watch?v=jMMs6eHn3YA

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analgrin

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Edited By analgrin

Ive tried onlive on pc and its not too bad, just a slight input lag and slight loss in visual quality. At the moment I think its a great way to demo games before buying them as its instant. 4G isn't coming to the uk until at least 2013 and 3g will be too slow with too high ping rates (which is what causes the input lag)

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analgrin

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Edited By analgrin

There's a few better effects here and there on my pc version of the game. Glass refracts light better (see the woman in the lift) but all in all not much to write home about. Best thing about the pc version as always is that it cost over 20% less than console version!! :D

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analgrin

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Edited By analgrin

Ive got this on pc, using 2x gtx460 in sli. Plays Ultra smooth fully maxed gfx at 1600x900 4xAA with no micro-stuttering..In answer to a comment down below,Ive found any micro stuttering in pc games is usauuly down to cheqp system parts, especially RAM and/or motherboard. As for the comparisons above, Not a great deal of difference between them. PC has much better water reflections but otherwise nothing to shout about. The game's not about the gfx anyway, its all about the crazy puzzles which are much more fiendish this time around

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Edited By analgrin

Maybe i'll try this one, recently had a go on the original fable but unfortunatly the bland gfx soon bored me. May give this a go before it's out of date. When's the next Elder Scrolls coming? that's what I want to know

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analgrin

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Edited By analgrin

I cant believe i got 2 thumbs down for saying the water effects are better on xbox, If you go to the gametrailers website and add "/video/pc-ps3-360-comparison-dragon-age/58658" to the end of the web address you will see a video comparison of all 3 formats split screen style. At 38 seconds in it is clear that the rippling water definately looks better on xbox compared to PS3. Otherwise PS3 has better textures which remain detailed at a further distance. Brickwork and cobble stones seem to blur out at a small distance on xbox but stay detailed on PS3 until they are a long distance away. I'm playing this maxed out on my 1080p 42" plasma tv on PC which looks really really good (better than the videos make out) so dont really care about which console version is better (tho i do own a PS3)

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analgrin

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Edited By analgrin

I've seen a video comparison on another site and the water effects are better on xbox otherwise PS3 beats it. I got it running maxed out on my PC though and am enjoying it!!!