@amaneuvering:From what I learned, it is constantly adjusting the resolution to maintain a stable 60FPS at all times; it's the same technique that Splatoon 2 and Super Mario Odyssey uses.
It may be low in the demo but Yoshi may get a resolution bump when it releases; Splatoon 2 and Super Mario Odyssey got resolution improvements when they released compared to their demo counterparts.
@lostn: That's fair enough, but, is this strong dislike on Breath of the Wild down to being so used to that old and familiar formula for so long? Especially as the series is turning 35 years old in a few years time.
I'm certain people would've complained regardless anyway, no matter what Nintendo did or went for; stick with the old formula, people complain of them doing more of the same, try something new, old fans will complain about straying away from the old formula. They can't win really. Is it nostalgia, or is it fear of change? Who knows?
I don't have as much baggage personally but I appreciate what they brought to the table and for trying something new and different to the series. Maybe they'll marry past and present aspects of the games together for the next one, seeing as they must've learnt by now what worked and what didn't work.
People for the longest time complained about the past games being too much of the same; now they're complaining that Breath of the Wild got rid of all that and want to staple stuff back. I'm like, what do you REALLY want?
@al89lan: To say the 3DS games are heavily outselling the top 10 on the Switch is a VERY heavily skewed comparison to make. The most recent 3DS game on that 3DS list is Pokémon Ultra Sun and Ultra Moon which came out last year in mid November; everything else is two years old or older.
For context, Mario Kart 7 and Super Mario 3D Land is SEVEN years old this year, Pokemon X and Y is five years old and New Super Mario Bros. 2 came out in Summer 2012. They have had a lot of time to reach such high sales numbers.
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