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TylerW

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Edited By TylerW

But what do the numbers mean?

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TylerW

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@poster012 Strategy games, particularly RTS's have never had an easy time adapting to console controls. XCOM is available on the PS3 and Xbox 360, really plays very well that way. I played through the game on PC, but actually started using a controller 1/3 of the way through my playthrough of the game and never looked back.

I guess that's part of the magic of that game is that it finally brought meaningful strategy to the consoles.

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@chibi-acer @ilantis I'd suspect that a game like Sword & Sworcery would have no trouble getting featured in the Play Market. I find it fascinating that they'd make the platform debut with a humble bundle, but then again, it is a) technically a beta release, and b) historically there is a very small percentage of android users who actually buy apps.

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@shaunmc @DrKill09 Need proof? Say "Pizza" out loud.

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@TopGunnas NFS is the Hot Shots! to Forza's Top Gun.

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@Chris_Watters @shaunmc @p4kman88 In all fairness, if you're judging based on how he appeared in the interviews with the guys from Paradox, we had just flown in that morning and we were about 24 hours behind on sleep. We were all a little ragged that day.

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@jlarss In all fairness, I did travel to Funcom's offices in Oslo a few years ago in January. It was an atypically mild winter, so the weather wasn't too bad - a little bit colder than when you go up to the mountains here in northern California. What really struck me was the daylight. Yes, there wasn't much of it, but what daylight there was was gorgeous. There's what photographers call "The Golden Hour" which is the hour right before the sun sets and casts a very beautiful light on everything. Wintertime at latitudes like Stockholm and Oslo is like a full day of Golden Hour sunlight.

Well, as long as you don't mind that your "full day" is only six hours long. :)

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@snaketus @tapper101 If (When?) we do an episode on Finland, it's gonna be tough for me to not make the entire episode centered around Future Crew. :p

But there's quite a few big name developers there, and an interesting story with the old guard of classic action games (Remedy) competing with the heavyweight newcomers of mobile with Rovio.

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@Saketume I was actually really surprised to see how professional and well presented the game schools looked in places as remote as Gotland.

One of the bits that didn't make the cut in this video was a part where Fredrik Wester of Paradox was talking about how the government is starting to get involved with game development, though he felt it mostly seemed like the politicians were trying to take credit for something they have only recently begun to support. Either way, Sweden has a pretty shocking number of game developers per capita, it's certainly in the best interest to see those businesses being looked after.

Anyhow, as a native, I'm really glad you enjoyed it. It means a lot.