[QUOTE="LTomlinson21"]Who ever had the pictures of them squatting, take off the neck pad. You don't need that, build strength in that area where it is so you don't need it.
Anyways, Gears was good, but Halo 3 feels better to me in almost every way. Gears was full of glitches, even though ranked was never too much of an issue of them I thought. The campaign was weak, online was against you and friends, especially at 4v4 max. Total lack of weapons and Halo 3 weaspons are more balanced. Gears is still a great game, though.
outbreak201
halo 3 weapons are more balanced ? are you serious ? :lol:
At least every weapon in H3 has a counter to it. If you're GOOD (the key word here) then you will know that every weapon has its own weakness. It's called strategy, something Gears never really got the hang of. Every weapon in Gears either feels worthless or overpowered. Think about the 'cheap' weapons in H3: The sword takes forever to lock on, plasma/spike grenades will win every time against a sword op. Shotguns are powerful up close but once again, plasma/spike grenades will at least net you a counter-kill. Rockets are just generally dumb-luck, if you die from a rocket you're probably standing right next to the guy who fired it. Sniper rifles are harder to use, and unless you stick your head out constantly then you won't get killed, watch for the bullet trail and get out of the way. Needlers are quite possibly the easiest 'homing' weapon to dodge, find a rock and crouch. Heavy weapons are powerful but you move twice as slow and can't use grenades, try jumping and getting behind them.
So explain to me how Gears is more balanced.
Log in to comment