120hz support is nice but consoles are still struggling to maintain 60 fps at 1080 and 4K. Assuming this console will maintain a reasonable <$500 price point I don't see it hitting 120hz any time soon with the exception of old games.
Everybody is too busy missing the Star Wars of old to care. Hell, even the prequel era gave us some killer video games, books, etc... The sequels have given us basically nothing worth caring about.
So no new maps which are desperately needed, another game mode that nobody will put a significant amount of time into, and a new killcam feature nobody asked for that punishes tactical players. Good one DICE/EA!
@bulbousvag: I remember a time when almost every major game on the App Store had a "Lite" version which allowed for maybe a level or two of the game to be played. There was then a standard edition of the game you could download with the price clearly listed. Unless Apple has disallowed this practice it's entirely a publisher/developer decision.
The deceptive way they charge you for the game is just obnoxious. The game is NOT free as the store page would suggest. It's only once you reach the first castle that they ask you to pay. This is unfortunately commonplace these days however, it's still enough to rub me the wrong way.
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