Nikodemus87's forum posts

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Nikodemus87

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#1 Nikodemus87
Member since 2007 • 27 Posts
[QUOTE="Nikodemus87"]

well...after reading Eurogamers reasons why they gave the game a seven i will not be buying this...

a little bit from it:

"The biggest issue, though, is one that's been around since the first Ninja Gaiden on Xbox and hasn't improved in all that time: the camera. NG2's camera is awful - really, speechlessly awful. It's manually controlled with the right thumb-stick, while the right trigger provides you with the ability to centre it behind you, but in a game this fast and intense, the fact that the camera has no intelligence of its own is as crippling to you as Ryu's limb-severing attacks are to his enemies. It'll happily sit there showing you the wall next to you while a boss pounds on you from off-screen, and it makes the game's otherwise-excellent platforming sections (a huge improvement on the previous game's, with definite cues from Prince of Persia) very painful at times. Worst of all, it's not just bad, it's buggy and bad; on several occasions it became stuck behind scenery and showed us a close-up of a wall while we got smashed into kibbles."

and this sealed the deal for me:

" What aren't a matter of opinion, however, are the technical flaws. Frame-rate is a persistent issue, and while a little slowdown can actually look quite cool in places, it's not so great when it prevents you from pulling off a move in combat or just makes the whole display laggy. This is especially noticeable if you're running in 1080p - we had to drop our 360's display back to 1080i to get the game to run at an acceptable frame-rate, and this on a brand new 360 running a boxed copy of the PAL release. There are other minor bugs, too. We occasionally got stuck on the legs of the larger boss creatures, and couldn't move around until the boss moved and we popped out. "

Ayessua

And I can tell you never were into Ninja Gaiden so stop acting like you were. I can tell you downright that any Ninja Gaiden player here who loved the game didn't mind the camera in the first game. To be honest, it was actually pretty good. Sure, it got stuck behind a wall sometimes, but that still wouldn't stop you from dealing death in a second. You can play the game on feeling also and not seeing the action sometimes isn't a big deal at all since it's only for like 0,5 seconds. Eurogamer is exaggerating.

I'm also skeptical about their technical flaws. Eurogamer isn't exactly a credible site when they get annoyed by games (and let's face it, people with short fuses get annoyed very easily in a game like Ninja Gaiden) and since no other credible site has stated anything about the frame rate I doubt this is true. Also, I doubt they played a retail version like they state. The reviewer-disc had technical problems and the retail version shouldn't have these. Once again, since no other review I've read so far says the frame rate is inconsistent or anything of the sort (even some of the crappy reviews I read) I don't think it's true.

I'll stick to IGN's review.

Never into!? i bought the same bloddy game as the rest of us! The same elitist pieace of crap that was so difficult that is was frustrating!

About Eurogamers credability....atleast they didn´t go onto the hype train with Gears of War that everybody else did:)

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Nikodemus87

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#2 Nikodemus87
Member since 2007 • 27 Posts

well...after reading Eurogamers reasons why they gave the game a seven i will not be buying this...

a little bit from it:

"The biggest issue, though, is one that's been around since the first Ninja Gaiden on Xbox and hasn't improved in all that time: the camera. NG2's camera is awful - really, speechlessly awful. It's manually controlled with the right thumb-stick, while the right trigger provides you with the ability to centre it behind you, but in a game this fast and intense, the fact that the camera has no intelligence of its own is as crippling to you as Ryu's limb-severing attacks are to his enemies. It'll happily sit there showing you the wall next to you while a boss pounds on you from off-screen, and it makes the game's otherwise-excellent platforming sections (a huge improvement on the previous game's, with definite cues from Prince of Persia) very painful at times. Worst of all, it's not just bad, it's buggy and bad; on several occasions it became stuck behind scenery and showed us a close-up of a wall while we got smashed into kibbles."

and this sealed the deal for me:

" What aren't a matter of opinion, however, are the technical flaws. Frame-rate is a persistent issue, and while a little slowdown can actually look quite cool in places, it's not so great when it prevents you from pulling off a move in combat or just makes the whole display laggy. This is especially noticeable if you're running in 1080p - we had to drop our 360's display back to 1080i to get the game to run at an acceptable frame-rate, and this on a brand new 360 running a boxed copy of the PAL release. There are other minor bugs, too. We occasionally got stuck on the legs of the larger boss creatures, and couldn't move around until the boss moved and we popped out. "

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Nikodemus87

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#3 Nikodemus87
Member since 2007 • 27 Posts
That Comet that you get of Brucie should be called "rare" since i have only seen the one you get from him, no other
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Nikodemus87

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#4 Nikodemus87
Member since 2007 • 27 Posts

[QUOTE="Doom_HellKnight"]Although Dawn of War 2 is my most anticipated, I'm hoping Relic return to the Homeworld series at some point. Oh, how I love those games.aliblabla2007

You better they make one before Relic turns into a crap rehashing company from Microsoft's plans to bring RTS games to the 360.

I pray it never happens, though. But in general, PC-only developers don't last long when their genre is dragged onto the consoles and suddenly becomes popular. And I doubt Microsoft won't try to pay a developer as highly respected as Relic to shift developmen focus to the consoles, and then, bye bye, true Homeworld sequel.

Although I suspect that if RTS become the next big thing for console gamers, the FPS genre can finally return to where it belongs, the PC.

Which means I will probably have to switch favourite genres from RTS to FPS games.

Still hope that Microsoft's plan fails though.

Why do you hope that Microsoft´s "plan" fails? Are the console gamers not worthy of playing those games?

The only hinderance( and what a large one it is) for RTS on consoles is that you tend to controll them with a controllpad instead of a mouse and keyboard; if one developer could figure out a good way for controlling em...big bucks!

And incase you haven´t noticed...Console FPS are moving the genre forward though the genre still has all the same content as 15 years ago; Brown or gray colour palette, exploding barrels and crates(how i hate the effin crates!)

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Nikodemus87

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#5 Nikodemus87
Member since 2007 • 27 Posts

SHOULD be Empire: Total War, we don´t want to return to the basebuilding and resource-hogging age of 90s yes?

Starcraft 2 looks to me like Starcraft 1 in a fancy looking costume and i bet that Dawn of War 2 will be more of the " GRAB-ALL-controllpoints-FFS! " rush gameplay that i simply hate but i guess i´m not "pro" enough.

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Nikodemus87

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#6 Nikodemus87
Member since 2007 • 27 Posts
[QUOTE="GodLovesDead"][QUOTE="biggest_loser"]

Visually the game is pretty poor. The textures are very drab and grey, terrible physics.

biggest_loser

Poor? The graphics are great! The lighting and the textures are phenomenal. "Drab and grey" =/= bad textures. It's called pallete. If this game had a bunch of blue and pink, it wouldn't look like a radiated Chernobyl - would it? And I thought the physics were good too. Pieces of wood actually have a "breaking point" where if you walked over them you'd be fine, but if you jumped then you'd end up falling right through.

C'mon, COD4's Chernobyl mission looks a hell of a lot better than this game. Granted the lighting is quite good yes. But the physics are quite poor, like bodies don't slump in a realistic manner and also there are enough animations when you shoot someone.

So do you think that Stalker is a physics test bed(aka Half-life 2) or a game? i´m thinking on the first...

Stalker is all about the atmosphere, the gunfights are just an added bonus

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Nikodemus87

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#7 Nikodemus87
Member since 2007 • 27 Posts

I find it distrurbing that "our" GPUs should handle physics, sure physics is "cool" but they(the GPUs) should be used for graphics; not calculating if that barrel or box will hit the Spy´s head in Team Fortress 3

:)

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Nikodemus87

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#8 Nikodemus87
Member since 2007 • 27 Posts

i have only one reason but boy, what a reason it is...the Total War series is the ruler of the RTS genre so i would have to say Empire:Total War

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Nikodemus87

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#9 Nikodemus87
Member since 2007 • 27 Posts

i will gladly sign here, not that it will change anything, i still have that paperweight of a game in my collection

If this is the "best" GTA game then i wonder how the hell the other three sold as many copies as they did, bad controll, frustrating car physics and policemen from hell with rabies; not to mention the fact that most of the missions are:

1.get a car/motorcycle/helicopter

2: drive here

3: Await further instructions

4: Eliminate target/targets

5: Survice police onslaught

(6:) Start all over since the game lacks a checkpoint...ohh and don´t forget the bodyarmor! Its a 15 kilometre drive but what the heck?

Sad really

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Nikodemus87

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#10 Nikodemus87
Member since 2007 • 27 Posts

we all bought a ps2 because the sega gave up on the dreamcast plus here is a solution.RELEASE IT ON THE PS3 AND 360!! BAMMM if the game gets good marketing and is generely good, ALOT of people would buy it, simple as that/ look at assasins creed. not a brllient game but still sold **** loads of copies and that game must of cost 70m to make alonejonneymendoza

I don´t want to burst your bubble or anything but...you do know that graphics has improved since 2001 right? How would you feel playing a non-HD game from 2001 priced the same as multi million dollar budget games?

Happy?

i hardly doubt that, the ones who are to blame(aside from SEGA having unrealisctic sales figures for the game) are YOU who never bought it!

" But it looks BOOOORING! " "i have to WORK in a GAME!? wtf mate! "

" LoL, ask for sailors? "

Thats why Shenmue 3 will never get released, you had your shot at it and you blew it...

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