Am I the only one that has noticed that Activision's game Spiderman: Web of Shadows was very similar to that of one of their most recent releases, Prototype. I admit it would be beyond logic for me to just sit here and say that Activision released the same game twice and only went as far as to change the characters and powers and a few other things. But after having played through both games entirely and having expericed the strongly similar enviormental development as the virus/symbiote spreads accross the city of Manhattan and slowly turns all of the innocent citizens into mindless wanderers that attack just because your there. After having the unneccessarymultitudeof powers that, althought cool at first, eventually become pointless when you realize the entire game can be beaten with one ortwo moves. After having seeing the pointless character involvement (as well as some bad voice acting i.e. Peter Parker)andgotten to the games somewhat anti-climatic final boss and game ending, as well as many other points,I just have to ask am I really the only one that has noticed this?
TeenShadow
Activision didn't make those games. They published them. With a one-year gap, so I guess it was their marketing move to make.
Web of Shadows was developed by Shaba Games, while Prototype was in works from Radical Entertainment.
The idea of Prototype was formulated a lot earlier than Spiderman's. Web of Shadows was a somewhat rushed project to prove that the Spiderman franchise was alive, while Prototype was being developed for many years.
So basically they may have a similar setting, but they drastically differ in mechanics. That's why nobody noticed.
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