So basically, EA wants the console version of ME:A to be a hardcore difficulty version by offering 30fps gameplay while on PC it would be on easy since it can achieve 60fps for buttery smooth gameplay.
I still have an original copy of Dead Rising Xbox 360 from 2006. I guess I can safely remove the "Only on Xbox 360" certificate on its game cover (considering that I don't count Wii and iOS version of DR that pretty much voided the certificate before.)
@zdarkone: Of course it is not possible because the mod won't get access to server data that keep track the capacity limitation that connected to online and sync with console mod data, and it also requires approval, plus with the limited resources to change a few data management of the game on the console. I wish you can get I meant before blindly replying.
I gave up with Half Life series a long time ago. At the time a new HL game eventually released, it is most likely I would not impress by it since it would be like any other generic FPS games that I have played a lot previously with the same gameplay mechanic. The only thing that might, or slightly impress me is that new Source 3 engine that could produce high quality graphics, but I have seen a lot of impressive GFX technology on many games to this day, so the chance for me to get impress with the latest Source graphics is pretty tiny.
I certainly buy and play it to be honest, but they better surprise me with new things that could come up with the next HL game.
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