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Kevin75

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The two laws it violates aren't laws and the governments have already figured ways around these problems. Scalar in Russia in the 70s and I have no idea what the American's have back engineered but it's pretty advanced stuff.

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Kevin75

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Edited By Kevin75

@glimpus I know and I'm happy for them because the artist deserve to be treated far better than corporate culture treats them.

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Kevin75

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Edited By Kevin75

Oooh there are only 4 reasons here. Can't give you the last one because of the Unreal 3 engine relation.

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Kevin75

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Edited By Kevin75

I'm sorry but ORC was a horrible game which we all know. Instead of admitting to it they call it a commercial success. I feel no pity for them.

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Kevin75

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Edited By Kevin75

@brownpriderider Nah I'm pretty stoked that companies that produce bad games go under. It is market forces punishing them.

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Kevin75

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Edited By Kevin75

@mav_destroyer Publishers get most of the money from game sales while Developers get a mere pitence. It's the same way in the music industry.

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Kevin75

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After seeing SyFy connection all hopes for this game being good died.

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Kevin75

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Games Hyped that frankly suck: Dead Island, Dark Souls. Even after Dark Souls Failure and subsequent readjustment to make it "easier" they were still paying for articles to be written about how much an epic game it is when it clearly wasn't. Earlier this month EA dropped a huge steaming load of bs when they claimed that their playtests took over 200 hours to finish Kingdoms of Amalur in a 192 hour time frame (8 days). Well after an article written by myself aired on Noble Press every site immediately did the f**king math and realized "owe s**t there are only 192 hours in 8 days." and took the quote out of their articles and replaced it with a lamer quote about they just played for 200 hours. More hilarious was that in the end I predicted the game would only last about 70 hours just doing basic math of how long the employees could have worked based off of government statistics and low and behold that prediction came true. What is the point of that rambling? Well the point is that websites don't even bother to call Publishers out on their bs and just print whatever they are told in violation of the reporters creed (get the Associated Press Style book and look it up). I'm glad to see Gamespot calling Activision on this obvious bs lie but I think more sites need to stand up for the readers and stop telling us a game is going to be great 3 days from launch to only give it a 3-4 when it does. (See IGN Thor Content)

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Kevin75

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And when the game comes out and fails to live up to this impossibly high hype that you are happy to shove down our throats people are going to be bumbed out and there will be plenty of negative reviews saying "didn't live up to the hype." That is coming from a Bioshock fan too. I'm not some outsider casting my ire in, I'm in insider casting my ire on such uproffessionalism that will run rampet only to sell more copies because when you play as many games as I or these reviewers do stuff like this DOES NOT BLOW YOUR MIND TO THIS LEVEL. Sure we get a this is refferessingly different or this is enjoyable, and even a wow this is great or differnt but we don't get, I just experienced something better than sex! Point being review and preview don't sell. I'm already going to pick up this game, I don't need an unrealistic expectation in the back of my mind that will ruin the experience for me when the game comes out and this kind of article only serves to do that and sell. For Shame.

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Kevin75

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Edited By Kevin75

WHile interesting it feels more of a sales pitch than actual information giving. Yeah Dragon Age 2 is good but I don't think it sold as well as they would have hoped (word of mouth travels more than advertisement) but I liked the game. There was another one like this (simular questions but I like Gamespots better) out there. I can't remember the site name but I image by now there are a few and a few more coming. Which makes you wonder why they have to in the first place. Anyway looking forward to future expansion content.